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Related papers: Estimating Egocentric 3D Human Pose in the Wild wi…

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We present EgoRenderer, a system for rendering full-body neural avatars of a person captured by a wearable, egocentric fisheye camera that is mounted on a cap or a VR headset. Our system renders photorealistic novel views of the actor and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Tao Hu , Kripasindhu Sarkar , Lingjie Liu , Matthias Zwicker , Christian Theobalt

Existing research on unconstrained in-the-wild head pose estimation suffers from the flaws of its datasets, which consist of either numerous samples by non-realistic synthesis or constrained collection, or small-scale natural images yet…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Huayi Zhou , Fei Jiang , Jin Yuan , Yong Rui , Hongtao Lu , Kui Jia

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Brent Yi , Vickie Ye , Maya Zheng , Yunqi Li , Lea Müller , Georgios Pavlakos , Yi Ma , Jitendra Malik , Angjoo Kanazawa

Modern 3D human pose estimation techniques rely on deep networks, which require large amounts of training data. While weakly-supervised methods require less supervision, by utilizing 2D poses or multi-view imagery without annotations, they…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Helge Rhodin , Mathieu Salzmann , Pascal Fua

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Kehong Gong , Bingbing Li , Jianfeng Zhang , Tao Wang , Jing Huang , Michael Bi Mi , Jiashi Feng , Xinchao Wang

Human Pose Estimation (HPE) involves detecting and localizing keypoints on the human body from visual data. In 3D HPE, occlusions, where parts of the body are not visible in the image, pose a significant challenge for accurate pose…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Filipa Lino , Carlos Santiago , Manuel Marques

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Yu Cheng , Bo Yang , Bo Wang , Robby T. Tan

Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Soyeon Na , Seung Young Noh , Ju Yong Chang

A major challenge for physically unconstrained gaze estimation is acquiring training data with 3D gaze annotations for in-the-wild and outdoor scenarios. In contrast, videos of human interactions in unconstrained environments are abundantly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Rakshit Kothari , Shalini De Mello , Umar Iqbal , Wonmin Byeon , Seonwook Park , Jan Kautz

Conventional 3D human pose estimation relies on first detecting 2D body keypoints and then solving the 2D to 3D correspondence problem.Despite the promising results, this learning paradigm is highly dependent on the quality of the 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Jue Wang , Shaoli Huang , Xinchao Wang , Dacheng Tao

Monocular Human Pose Estimation (HPE) aims at determining the 3D positions of human joints from a single 2D image captured by a camera. However, a single 2D point in the image may correspond to multiple points in 3D space. Typically, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Nicola Garau , Giulia Martinelli , Niccolò Bisagno , Denis Tomè , Carsten Stoll

Recent advancements in 3D human pose estimation from single-camera images and videos have relied on parametric models, like SMPL. However, these models oversimplify anatomical structures, limiting their accuracy in capturing true joint…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Farnoosh Koleini , Muhammad Usama Saleem , Pu Wang , Hongfei Xue , Ahmed Helmy , Abbey Fenwick

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

Despite considerable efforts to enhance the generalization of 3D pose estimators without costly 3D annotations, existing data augmentation methods struggle in real world scenarios with diverse human appearances and complex poses. We propose…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 ChangHee Yang , Hyeonseop Song , Seokhun Choi , Seungwoo Lee , Jaechul Kim , Hoseok Do

We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yutong Bai , Danny Tran , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik

The lifting-based methods have dominated monocular 3D human pose estimation by leveraging detected 2D poses as intermediate representations. The 2D component of the final 3D human pose benefits from the detected 2D poses, whereas its depth…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Mengyuan Liu , Jiajie Liu , Jinyan Zhang , Wenhao Li , Junsong Yuan

In this paper, we delve into semi-supervised 2D human pose estimation. The previous method ignored two problems: (i) When conducting interactive training between large model and lightweight model, the pseudo label of lightweight model will…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Linzhi Huang , Yulong Li , Hongbo Tian , Yue Yang , Xiangang Li , Weihong Deng , Jieping Ye

A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Kaibing Yang , Renshu Gu , Maoyu Wang , Masahiro Toyoura , Gang Xu

Estimating 3D human poses from 2D images is challenging due to occlusions and projective acquisition. Learning-based approaches have been largely studied to address this challenge, both in single and multi-view setups. These solutions…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Seyed Abolfazl Ghasemzadeh , Alexandre Alahi , Christophe De Vleeschouwer