Related papers: Real-Time Gaze Tracking with Event-Driven Eye Segm…
Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…
Although eye-tracking technology is being integrated into more VR and MR headsets, the true potential of eye tracking in enhancing user interactions within XR settings remains relatively untapped. Presently, one of the most prevalent gaze…
Iris centre localization in low-resolution visible images is a challenging problem in computer vision community due to noise, shadows, occlusions, pose variations, eye blinks, etc. This paper proposes an efficient method for determining…
In this paper, we present GazeTrak, the first acoustic-based eye tracking system on glasses. Our system only needs one speaker and four microphones attached to each side of the glasses. These acoustic sensors capture the formations of the…
This paper presents GazeRace, a novel system that leverages eye-tracking technology for intuitive drone control. Using the MediaPipe library, the system translates eye movements into precise drone commands, enabling effective remote…
Eye movements hold information about human perception, intention and cognitive state. Various algorithms have been proposed to identify and distinguish eye movements, particularly fixations, saccades, and smooth pursuits. A major drawback…
In this paper, we present two approaches and algorithms that adapt areas of interest We present a new deep neural network (DNN) that can be used to directly determine gaze position using EEG data. EEG-based eye tracking is a new and…
This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular…
Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…
Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…
Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…
With advancements in AI, new gaze estimation methods are exceeding state-of-the-art (SOTA) benchmarks, but their real-world application reveals a gap with commercial eye-tracking solutions. Factors like model size, inference time, and…
In this paper we consider the problem of tracking the progression of reading through eye-gaze measurements. Such an algorithm is novel and will ultimately help to develop a method of analyzing eye-gaze data which had been collected during…
Existing eye tracking software have certain limitations, especially with respect to monitoring reading online: (1) Most eye tracking software record eye tracking data as raw coordinates and stimuli as screen images/videos, but without…
Eye-tracking technology has gained significant attention in recent years due to its wide range of applications in human-computer interaction, virtual and augmented reality, and wearable health. Traditional RGB camera-based eye-tracking…
To address this gap, we conduct a Virtual Reality experiment in which pedestrians interact with automated shuttles under varying approach angles (45{\deg}, 90{\deg}, 135{\deg}) and continuous-traffic conditions (single shuttle, two shuttles…
Eye Tracking (ET) can help to understand visual attention and cognitive processes in interactive environments. In attention tasks, distinguishing between relevant target objects and distractors is crucial for effective performance, yet the…
In this paper, we consider the problem of tracking the eye-gaze of individuals while they engage in reading. Particularly, we develop ways to accurately track the line being read by an individual using commercially available eye tracking…
Human eye gaze plays a significant role in many virtual and augmented reality (VR/AR) applications, such as gaze-contingent rendering, gaze-based interaction, or eye-based activity recognition. However, prior works on gaze analysis and…
State-of-the-art appearance-based gaze estimation methods, usually based on deep learning techniques, mainly rely on static features. However, temporal trace of eye gaze contains useful information for estimating a given gaze point. For…