Related papers: Discovering a new universal partizan ruleset
A generalized $N$-sided die is a random variable $D$ on a sample space of $N$ equally likely outcomes taking values in the set of positive integers. We say of independent $N$ sided dice $D_i, D_j$ that $D_i$ beats $D_j$, written $D_i \to…
We consider strong combinatorial principles for sigma-directed families of countable sets in the ordering by inclusion modulo finite, e.g. P-ideals of countable sets. We try for principles as strong as possible while remaining compatible…
Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
Absolute combinatorial game theory was recently developed as a unifying tool for constructive/local game comparison (Larsson et al. 2018). The theory concerns {\em parental universes} of combinatorial games; standard closure properties are…
A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…
In cooperative game theory, the social configurations of players are modeled by balanced collections. The Bondareva-Shapley theorem, perhaps the most fundamental theorem in cooperative game theory, characterizes the existence of solutions…
Using the recently introduced universal computing model, called orchestrated machine, that represents computations in a dissipative environment, we consider a new kind of interpretation of Turing's Imitation Game. In addition we raise the…
We introduce Row Impartial Terminus (RIT), an impartial combinatorial game played on integer partitions. We show that any position in RIT can be uniquely decomposed into a core and a remnant. Our central result is that the Conway pair of…
The impartial combinatorial game Kayles is played on a row of pins, with players taking turns removing either a single pin or two adjacent pins. A natural partizan variation is to allow one player to remove only a single pin and the other…
We propose an abstract approach to coalition formation that focuses on simple merge and split rules transforming partitions of a group of players. We identify conditions under which every iteration of these rules yields a unique partition.…
Genetic programming is the practice of evolving formulas using crossover and mutation of genes representing functional operations. Motivated by genetic evolution we develop and solve two combinatorial games, and we demonstrate some…
We extend the open games framework for compositional game theory to encompass also mixed strategies, making essential use of the discrete probability distribution monad. We show that the resulting games form a symmetric monoidal category,…
A group element is called a generalized torsion if a finite product of its conjugates is equal to the identity. We prove that in a nilpotent or FC-group, the generalized torsion elements are all torsion elements. Moreover, we compute the…
In an earlier paper the first two authors have shown that self-complementary graphs can always be oriented in such a way that the union of the oriented version and its isomorphically oriented complement gives a transitive tournament. We…
The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…
This paper addresses the longstanding problem of determining the structure of the $\leq_{\mathrm{LT}}$-order in the Effective Topos, known to effectively embed the Turing degrees. In a surprising discovery, we show that the…
A universal tiler is a convex polyhedron whose every cross-section tiles the plane. In this paper, we introduce a certain slight-rotating operation for cross-sections of pentahedra. Based on a selected initial cross-section and by applying…
We define an all-small ruleset, Bipass, within the framework of normal-play combinatorial games. A game is played on finite strips of black and white stones. Stones of different colors are swapped provided they do not bypass one of their…
J. Conway defined useful operations on the Class of combinatorial games and also introduced a notion of equivalence between games. Conway showed that, under his equivalence, games form a Group. However, Conway product is not well defined on…