Related papers: Completely reachable automata: an interplay betwee…
Updatable timed automata (UTA) are extensions of classic timed automata that allow special updates to clock variables, like x:= x - 1, x := y + 2, etc., on transitions. Reachability for UTA is undecidable in general. Various subclasses with…
We introduce a new tool, called the orbit automaton, that describes the action of an automaton group $G$ on the subtrees corresponding to the orbits of $G$ on levels of the tree. The connection between $G$ and the groups generated by the…
In the classic problem of sequence prediction, a predictor receives a sequence of values from an emitter and tries to guess the next value before it appears. The predictor masters the emitter if there is a point after which all of the…
Numerous computer systems use dynamic control and data structures of unbounded size. These data structures have often the character of trees or they can be encoded as trees with some additional pointers. This is exploited by some currently…
We introduce the model of communicating timed automata (CTA) that extends the classical models of finite-state processes communicating through FIFO perfect channels and timed automata, in the sense that the finite-state processes are…
We give a new proof of the result of Comon and Jurski that the binary reachability relation of a timed automaton is definable in linear arithmetic.
We exhibit the construction of a deterministic automaton that, given k > 0, recognizes the (regular) language of k-differentiable words. Our approach follows a scheme of Crochemore et al. based on minimal forbidden words. We extend this…
In this work a collective of interacting stateless automata in a discrete geometric environment is considered as an integral automata-like computational dynamic object. For such distributed on the environment object different approaches to…
A data tree is an unranked ordered tree whose every node is labelled by a letter from a finite alphabet and an element ("datum") from an infinite set, where the latter can only be compared for equality. The article considers alternating…
The determinization of Buchi automata is a celebrated problem, with applications in synthesis, probabilistic verification, and multi-agent systems. Since the 1960s, there has been a steady progress of constructions: by McNaughton, Safra,…
We study three notions of directability of fuzzy automata akin to the D1-, D2- and D3-directability of nondeterministic automata. Thus an input word $w$ of a fuzzy automaton is D1-directing if a fixed single state is reachable by $w$ from…
The theory of abstract argumentation frameworks (afs) has, in the main, focused on finite structures, though there are many significant contexts where argumentation can be regarded as a process involving infinite objects. To address this…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
The theory of finite automata concerns itself with words in a free monoid together with concatenation and without further structure. There are, however, important applications which use alphabets which are structured in some sense. We…
A nondeterministic automaton is semantically deterministic (SD) if different nondeterministic choices in the automaton lead to equivalent states. Semantic determinism is interesting as it is a natural relaxation of determinism, and as some…
Reachability analysis, in general, is a fundamental method that supports formally-correct synthesis, robust model predictive control, set-based observers, fault detection, invariant computation, and conformance checking, to name but a few.…
This paper introduces two mechanisms for computing over-approximations of sets of reachable states, with the aim of ensuring termination of state-space exploration. The first mechanism consists in over-approximating the automata…
An automaton is unambiguous if for every input it has at most one accepting computation. An automaton is k-ambiguous (for k > 0) if for every input it has at most k accepting computations. An automaton is boundedly ambiguous if it is…
Subzero automata is a class of tree automata whose acceptance condition can express probabilistic constraints. Our main result is that the problem of determining if a subzero automaton accepts some regular tree is decidable.
We consider the task of controlling in a distributed way a Zielonka asynchronous automaton. Every process of a controller has access to its causal past to determine the next set of actions it proposes to play. An action can be played only…