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Related papers: Hand-Object Interaction Reasoning

200 papers

Recognizing human actions is fundamentally a spatio-temporal reasoning problem, and should be, at least to some extent, invariant to the appearance of the human and the objects involved. Motivated by this hypothesis, in this work, we take…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Gorjan Radevski , Marie-Francine Moens , Tinne Tuytelaars

Events in natural videos typically arise from spatio-temporal interactions between actors and objects and involve multiple co-occurring activities and object classes. To capture this rich visual and semantic context, we propose using two…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Effrosyni Mavroudi , Benjamín Béjar Haro , René Vidal

Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

Our interaction with the world is an inherently multimodal experience. However, the understanding of human-to-object interactions has historically been addressed focusing on a single modality. In particular, a limited number of works have…

Computer Vision and Pattern Recognition · Computer Science 2019-10-16 Alejandro Cartas , Jordi Luque , Petia Radeva , Carlos Segura , Mariella Dimiccoli

This paper presents a new task, the grounding of spatio-temporal identifying descriptions in videos. Previous work suggests potential bias in existing datasets and emphasizes the need for a new data creation schema to better model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Peratham Wiriyathammabhum , Abhinav Shrivastava , Vlad I. Morariu , Larry S. Davis

Actions are about how we interact with the environment, including other people, objects, and ourselves. In this paper, we propose a novel multi-modal Holistic Interaction Transformer Network (HIT) that leverages the largely ignored, but…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Gueter Josmy Faure , Min-Hung Chen , Shang-Hong Lai

We present a dual-pathway approach for recognizing fine-grained interactions from videos. We build on the success of prior dual-stream approaches, but make a distinction between the static and dynamic representations of objects and their…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tae Soo Kim , Jonathan Jones , Gregory D. Hager

We introduce Egocentric Object Manipulation Graphs (Ego-OMG) - a novel representation for activity modeling and anticipation of near future actions integrating three components: 1) semantic temporal structure of activities, 2) short-term…

Computer Vision and Pattern Recognition · Computer Science 2020-06-08 Eadom Dessalene , Michael Maynord , Chinmaya Devaraj , Cornelia Fermuller , Yiannis Aloimonos

In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Simone Felicioni , Mariella Dimiccoli

Learning an egocentric action recognition model from video data is challenging due to distractors (e.g., irrelevant objects) in the background. Further integrating object information into an action model is hence beneficial. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Victor Escorcia , Ricardo Guerrero , Xiatian Zhu , Brais Martinez

In this paper, we address the problem of estimating the hand pose from the egocentric view when the hand is interacting with objects. Specifically, we propose a method to label a dataset Ego-Siam which contains the egocentric images…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Yao Lu , Walterio W. Mayol-Cuevas

In this study, the influence of objects is investigated in the scenario of human action recognition with large number of classes. We hypothesize that the objects the humans are interacting will have good say in determining the action being…

Computer Vision and Pattern Recognition · Computer Science 2015-12-25 O. V. Ramana Murthy , Roland Goecke

This paper addresses the problem of anticipating the next-active-object location in the future, for a given egocentric video clip where the contact might happen, before any action takes place. The problem is considerably hard, as we aim at…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Sanket Thakur , Cigdem Beyan , Pietro Morerio , Vittorio Murino , Alessio Del Bue

Advancements in egocentric video datasets like Ego4D, EPIC-Kitchens, and Ego-Exo4D have enriched the study of first-person human interactions, which is crucial for applications in augmented reality and assisted living. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Joungbin An , Yunsu Park , Hyolim Kang , Seon Joo Kim

This paper presents a novel spatiotemporal transformer network that introduces several original components to detect actions in untrimmed videos. First, the multi-feature selective semantic attention model calculates the correlations…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Matthew Korban , Peter Youngs , Scott T. Acton

Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Anurag Arnab , Chen Sun , Cordelia Schmid

How can we predict future interaction trajectories of human hands in a scene given high-level colloquial task specifications in the form of natural language? In this paper, we extend the classic hand trajectory prediction task to two tasks…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Chen Bao , Jiarui Xu , Xiaolong Wang , Abhinav Gupta , Homanga Bharadhwaj

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park

Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Javier Marina-Miranda , V. Javier Traver

Egocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Boshen Xu , Ziheng Wang , Yang Du , Zhinan Song , Sipeng Zheng , Qin Jin