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Related papers: Hand-Object Interaction Reasoning

200 papers

Egocentric action anticipation consists in understanding which objects the camera wearer will interact with in the near future and which actions they will perform. We tackle the problem proposing an architecture able to anticipate actions…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Antonino Furnari , Giovanni Maria Farinella

Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

In this work, we are dedicated to a new task, i.e., hand-object interaction image generation, which aims to conditionally generate the hand-object image under the given hand, object and their interaction status. This task is challenging and…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Hezhen Hu , Weilun Wang , Wengang Zhou , Houqiang Li

This paper addresses a new problem of understanding human gaze communication in social videos from both atomic-level and event-level, which is significant for studying human social interactions. To tackle this novel and challenging problem,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Lifeng Fan , Wenguan Wang , Siyuan Huang , Xinyu Tang , Song-Chun Zhu

Inspired by the observation that humans are able to process videos efficiently by only paying attention where and when it is needed, we propose an interpretable and easy plug-in spatial-temporal attention mechanism for video action…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Lili Meng , Bo Zhao , Bo Chang , Gao Huang , Wei Sun , Frederich Tung , Leonid Sigal

We study the problem of imitating object interactions from Internet videos. This requires understanding the hand-object interactions in 4D, spatially in 3D and over time, which is challenging due to mutual hand-object occlusions. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Austin Patel , Andrew Wang , Ilija Radosavovic , Jitendra Malik

We propose a novel framework for the task of object-centric video prediction, i.e., extracting the compositional structure of a video sequence, as well as modeling objects dynamics and interactions from visual observations in order to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Angel Villar-Corrales , Ismail Wahdan , Sven Behnke

Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…

Human-Computer Interaction · Computer Science 2016-09-15 Alejandro Betancourt , Pietro Morerio , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

Since detecting and recognizing individual human or object are not adequate to understand the visual world, learning how humans interact with surrounding objects becomes a core technology. However, convolution operations are weak in…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Dongming Yang , YueXian Zou , Jian Zhang , Ge Li

Large Vision Language Models (VLMs) are now the de facto state-of-the-art for a number of tasks including visual question answering, recognising objects, and spatial referral. In this work, we propose the HOI-Ref task for egocentric images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Siddhant Bansal , Michael Wray , Dima Damen

We consider the problem of detecting Egocentric HumanObject Interactions (EHOIs) in industrial contexts. Since collecting and labeling large amounts of real images is challenging, we propose a pipeline and a tool to generate photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Rosario Leonardi , Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Rui Qian , Shuangrui Ding , Dahua Lin

We introduce the task of spatially localizing narrated interactions in videos. Key to our approach is the ability to learn to spatially localize interactions with self-supervision on a large corpus of videos with accompanying transcribed…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Reuben Tan , Bryan A. Plummer , Kate Saenko , Hailin Jin , Bryan Russell

We present a novel approach for hand-object action recognition that leverages 2D point tracks as an additional motion cue. While most existing methods rely on RGB appearance, human pose estimation, or their combination, our work…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Dennis Holzmann , Sven Wachsmuth

Large offline learning-based models have enabled robots to successfully interact with objects for a wide variety of tasks. However, these models rely on fairly consistent structured environments. For more unstructured environments, an…

Robotics · Computer Science 2023-07-20 Nikhil U. Shinde , Jacob Johnson , Sylvia Herbert , Michael C. Yip

Upper limb and hand functionality is critical to many activities of daily living and the amputation of one can lead to significant functionality loss for individuals. From this perspective, advanced prosthetic hands of the future are…

Robotics · Computer Science 2021-03-09 Mo Han , Sezen Ya{ğ}mur Günay , Gunar Schirner , Taşkın Padır , Deniz Erdo{ğ}muş

Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level and model temporal context with 3D ConvNets. Here, we go one step further and model spatio-temporal relations to capture the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Chen Sun , Abhinav Shrivastava , Carl Vondrick , Kevin Murphy , Rahul Sukthankar , Cordelia Schmid

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang

Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Rosario Leonardi , Francesco Ragusa , Daniele Materia , Alessandro Passanisi , James Fort , Jakob Engel , Giovanni Maria Farinella
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