Related papers: Segment Visibility Counting Queries in Polygons
Let $P$ be a set of $n$ points in ${\mathbb R}^{d}$. A point $p \in P$ is $k$\emph{-shallow} if it lies in a halfspace which contains at most $k$ points of $P$ (including $p$). We show that if all points of $P$ are $k$-shallow, then $P$ can…
We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…
Motivated by the desire to cope with data imprecision, we study methods for taking advantage of preliminary information about point sets in order to speed up the computation of certain structures associated with them. In particular, we…
We develop data structures for intersection queries in four dimensions that involve segments, triangles and tetrahedra. Specifically, we study three main problems: (i) Preprocess a set of $n$ tetrahedra in $\reals^4$ into a data structure…
We study the point location problem on dynamic planar subdivisions that allows insertions and deletions of edges. In our problem, the underlying graph of a subdivision is not necessarily connected. We present a data structure of linear size…
Many signal processing problems can be solved by maximizing the fitness of a segmented model over all possible partitions of the data interval. This letter describes a simple but powerful algorithm that searches the exponentially large…
In this paper, we investigate the homothetic point enclosure problem: given a set $S$ of $n$ triangles with sides parallel to three fixed directions, find a data structure for $S$ that can report all the triangles of $S$ that contain a…
The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…
We consider the problem of learning an unknown partition of an $n$ element universe using rank queries. Such queries take as input a subset of the universe and return the number of parts of the partition it intersects. We give a simple…
Consider a set $P$ of $n$ points in $\mathbb{R}^d$. In the discrete median line segment problem, the objective is to find a line segment bounded by a pair of points in $P$ such that the sum of the Euclidean distances from $P$ to the line…
Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while…
In the problem of semialgebraic range searching, we are to preprocess a set of points in $\mathbb{R}^D$ such that the subset of points inside a semialgebraic region described by $O(1)$ polynomial inequalities of degree $\Delta$ can be found…
Given in the plane a set of points and a set of halfplanes, we consider the problem of computing a smallest subset of halfplanes whose union covers all points. In this paper, we present an $O(n^{4/3}\log^{5/3}n\log^{O(1)}\log n)$-time…
In the range closest pair problem, we want to construct a data structure storing a set $S$ of $n$ points in the plane, such that for any axes-parallel query rectangle $R$, the closest pair in the set $R \cap S$ can be reported. The…
We study the problems of covering or partitioning a polygon $P$ (possibly with holes) using a minimum number of small pieces, where a small piece is a connected sub-polygon contained in an axis-aligned unit square. For covering, we seek to…
We are given a read-only memory for input and a write-only stream for output. For a positive integer parameter s, an s-workspace algorithm is an algorithm using only $O(s)$ words of workspace in addition to the memory for input. In this…
Given a set $P$ of $n$ weighted points and a set $S$ of $m$ disks in the plane, the hitting set problem is to compute a subset $P'$ of points of $P$ such that each disk contains at least one point of $P'$ and the total weight of all points…
Many problems in Discrete and Computational Geometry deal with simple polygons or polygonal regions. Many algorithms and data-structures perform considerably faster, if the underlying polygonal region has low local complexity. One obstacle…
Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…
It is shown that a breadth-first search in a directed or undirected graph with $n$ vertices and $m$ edges can be carried out in $O(n+m)$ time with $n\log_2 3+O((\log n)^2)$ bits of working memory.