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We are experiencing an upcoming trend of using head mounted display systems in games and serious games, which is likely to become an established practice in the near future. While these systems provide highly immersive experiences, many…

Human-Computer Interaction · Computer Science 2016-11-22 Thiago M. Porcino , Esteban W. Clua , Cristina N. Vasconcelos , Daniela Trevisan , Luis Valente

Virtual reality (VR) headsets provide an immersive, stereoscopic visual experience, but at the cost of blocking users from directly observing their physical environment. Passthrough techniques are intended to address this limitation by…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Lei Xiao , Salah Nouri , Joel Hegland , Alberto Garcia Garcia , Douglas Lanman

Nowadays, traditional authentication methods are vulnerable to face attacks that are often based on inherent security issues. Professional attackers leverage adversarial offenses on the security holes. Biometrics has intrinsic advantages to…

Cryptography and Security · Computer Science 2022-12-19 Fangshi Zhou , Tianming Zhao

As Virtual Reality (VR) applications grow in popularity, they have bridged distances and brought users closer together. However, with this growth, there have been increasing concerns about security and privacy, especially related to the…

Cryptography and Security · Computer Science 2024-09-18 Zihao Su , Kunlin Cai , Reuben Beeler , Lukas Dresel , Allan Garcia , Ilya Grishchenko , Yuan Tian , Christopher Kruegel , Giovanni Vigna

Security and usability issues with passwords suggest a need for a new authentication scheme. Several alternatives involve a physical device or token. We investigate one such alternative, Pico: an authentication scheme that utilizes multiple…

Human-Computer Interaction · Computer Science 2016-05-12 Jeunese Payne , Graeme Jenkinson , Frank Stajano , M. Angela Sasse , Max Spencer

In the domain of Extended Reality (XR), particularly Virtual Reality (VR), extensive research has been devoted to harnessing this transformative technology in various real-world applications. However, a critical challenge that must be…

Cryptography and Security · Computer Science 2024-11-19 Ayush Agarwal , Raghavendra Ramachandra , Sushma Venkatesh , S. R. Mahadeva Prasanna

Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to…

Human-Computer Interaction · Computer Science 2023-04-27 Chris Creed , Maadh Al-Kalbani , Arthur Theil , Sayan Sarcar , Ian Williams

The unprecedented proliferation of smart devices together with novel communication, computing, and control technologies have paved the way for the Advanced Internet of Things~(A-IoT). This development involves new categories of capable…

Networking and Internet Architecture · Computer Science 2024-10-30 Aleksandr Ometov , Vitaly Petrov , Sergey Bezzateev , Sergey Andreev , Yevgeni Koucheryavy , Mario Gerla

As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is distance adult education -- the potential of VR to provide valuable education experiences is…

The ethical design of social Virtual Reality (VR) is not a new topic, but "safety" concerns of using social VR are escalated to a different level given the heat of the Metaverse. For example, it was reported that nearly half of the…

Human-Computer Interaction · Computer Science 2022-04-19 Qingxiao Zheng , Tue Ngoc Do , Lingqing Wang , Yun Huang

This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…

Human-Computer Interaction · Computer Science 2023-06-14 Francesco Sisini

Virtual Reality (VR) headsets, while integral to the evolving digital ecosystem, present a critical challenge: the occlusion of users' eyes and portions of their faces, which hinders visual communication and may contribute to social…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Ankan Dash , Jingyi Gu , Guiling Wang , Chen Chen

In password-based authentication systems, the username fields are essentially unprotected, while the password fields are susceptible to attacks. In this article, we shift our research focus from traditional authentication paradigm to the…

Cryptography and Security · Computer Science 2026-05-06 Suyun Borjigin

Trusted Computing is a security base technology that will perhaps be ubiquitous in a few years in personal computers and mobile devices alike. Despite its neutrality with respect to applications, it has raised some privacy concerns. We show…

Cryptography and Security · Computer Science 2007-05-23 Nicolai Kuntze , Andreas U. Schmidt

The rapid development of virtual reality technology has increased its availability and, consequently, increased the number of its possible applications. The interest in the new medium has grown due to the entertainment industry (games, VR…

Human-Computer Interaction · Computer Science 2021-01-06 Grzegorz Pochwatko , Barbara Karpowicz , Anna Chrzanowska , Wiesław Kopeć

Mobile devices and technologies have become increasingly popular, offering comparable storage and computational capabilities to desktop computers allowing users to store and interact with sensitive and private information. The security and…

Cryptography and Security · Computer Science 2020-05-12 Mohammed Abuhamad , Ahmed Abusnaina , DaeHun Nyang , David Mohaisen

Virtual Reality has the potential to change the way we work. We envision the future office worker to be able to work productively everywhere solely using portable standard input devices and immersive head-mounted displays. Virtual Reality…

Human-Computer Interaction · Computer Science 2018-12-07 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

Trends in advanced electronic systems' design have a notable impact on design verification technologies. The recent paradigms of Internet-of-Things (IoT) and Cyber-Physical Systems (CPS) assume devices immersed in physical environments,…

Hardware Architecture · Computer Science 2019-12-02 Maksim Jenihhin , Xinhui Lai , Tara Ghasempouri , Jaan Raik

To keep a system secure, all devices in the system need to be benign. To avoid malicious and/or compromised devices, network access control such as authentication using a credential and remote attestation based on trusted hardware has been…

Cryptography and Security · Computer Science 2020-08-24 Takayuki Sasaki , Yusuke Shimada

Virtual Reality (VR) has emerged as a transformative technology across industries, yet its security weaknesses, including vulnerabilities, are underinvestigated. This study investigates 334 VR projects hosted on GitHub, examining 1,681…

Cryptography and Security · Computer Science 2025-07-25 Yifan Xu , Jinfu Chen , Zhenyu Qi , Huashan Chen , Junyi Wang , Pengfei Hu , Feng Liu , Sen He