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Related papers: Incremental Object Grounding Using Scene Graphs

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3D visual grounding aims to automatically locate the 3D region of the specified object given the corresponding textual description. Existing works fail to distinguish similar objects especially when multiple referred objects are involved in…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Feng Xiao , Hongbin Xu , Qiuxia Wu , Wenxiong Kang

We propose OVIGo-3DHSG method - Open-Vocabulary Indoor Grounding of objects using 3D Hierarchical Scene Graph. OVIGo-3DHSG represents an extensive indoor environment over a Hierarchical Scene Graph derived from sequences of RGB-D frames…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Sergey Linok , Gleb Naumov

Conditional diffusion models have demonstrated impressive performance on various tasks like text-guided semantic image editing. Prior work requires image regions to be identified manually by human users or use an object detector that only…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Zhongping Zhang , Huiwen He , Bryan A. Plummer , Zhenyu Liao , Huayan Wang

We introduce GroundNet, a neural network for referring expression recognition -- the task of localizing (or grounding) in an image the object referred to by a natural language expression. Our approach to this task is the first to rely on a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Volkan Cirik , Taylor Berg-Kirkpatrick , Louis-Philippe Morency

Visual grounding (VG) typically focuses on locating regions of interest within an image using natural language, and most existing VG methods are limited to single-image interpretations. This limits their applicability in real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Wenxuan Wang , Zijia Zhao , Yisi Zhang , Yepeng Tang , Erdong Hu , Xinlong Wang , Jing Liu

Scene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Xiaojun Chang , Pengzhen Ren , Pengfei Xu , Zhihui Li , Xiaojiang Chen , Alex Hauptmann

Visual grounding is a ubiquitous building block in many vision-language tasks and yet remains challenging due to large variations in visual and linguistic features of grounding entities, strong context effect and the resulting semantic…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Yongfei Liu , Bo Wan , Xiaodan Zhu , Xuming He

Understanding a scene by decoding the visual relationships depicted in an image has been a long studied problem. While the recent advances in deep learning and the usage of deep neural networks have achieved near human accuracy on many…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Aniket Agarwal , Ayush Mangal , Vipul

Interactive robotic grasping using natural language is one of the most fundamental tasks in human-robot interaction. However, language can be a source of ambiguity, particularly when there are ambiguous visual or linguistic contents. This…

Robotics · Computer Science 2022-03-16 Yang Yang , Xibai Lou , Changhyun Choi

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner. In contrast to prior works, R2G explicitly models the 3D scene with a semantic concept-based scene graph;…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yixuan Li , Zan Wang , Wei Liang

Robots are often required to localize in environments with unknown object classes and semantic ambiguity. However, when performing global localization using semantic objects, high semantic ambiguity intensifies object misclassification and…

Robotics · Computer Science 2025-12-16 Gihyeon Lee , Jungwoo Lee , Juwon Kim , Young-Sik Shin , Younggun Cho

In order to provide a robot with the ability to understand and react to a user's natural language inputs, the natural language must be connected to the robot's underlying representations of the world. Recently, large language models (LLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Aaron Ray , Jacob Arkin , Harel Biggie , Chuchu Fan , Luca Carlone , Nicholas Roy

Many task domains require robots to interpret and act upon natural language commands which are given by people and which refer to the robot's physical surroundings. Such interpretation is known variously as the symbol grounding problem,…

Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Naitik Khandelwal , Xiao Liu , Mengmi Zhang

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

Interactive Object Grasping (IOG) is the task of identifying and grasping the desired object via human-robot natural language interaction. Current IOG systems assume that a human user initially specifies the target object's category (e.g.,…

Computation and Language · Computer Science 2024-04-08 Gi-Cheon Kang , Junghyun Kim , Jaein Kim , Byoung-Tak Zhang

Referring to objects in a natural and unambiguous manner is crucial for effective human-robot interaction. Previous research on learning-based referring expressions has focused primarily on comprehension tasks, while generating referring…

Robotics · Computer Science 2021-04-20 Fethiye Irmak Doğan , Sinan Kalkan , Iolanda Leite

Recent progress in 3D scene understanding has explored visual grounding (3DVG) to localize a target object through a language description. However, existing methods only consider the dependency between the entire sentence and the target…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Zhihao Yuan , Xu Yan , Zhuo Li , Xuhao Li , Yao Guo , Shuguang Cui , Zhen Li