English

Interactive Robotic Grasping with Attribute-Guided Disambiguation

Robotics 2022-03-16 v1

Abstract

Interactive robotic grasping using natural language is one of the most fundamental tasks in human-robot interaction. However, language can be a source of ambiguity, particularly when there are ambiguous visual or linguistic contents. This paper investigates the use of object attributes in disambiguation and develops an interactive grasping system capable of effectively resolving ambiguities via dialogues. Our approach first predicts target scores and attribute scores through vision-and-language grounding. To handle ambiguous objects and commands, we propose an attribute-guided formulation of the partially observable Markov decision process (Attr-POMDP) for disambiguation. The Attr-POMDP utilizes target and attribute scores as the observation model to calculate the expected return of an attribute-based (e.g., "what is the color of the target, red or green?") or a pointing-based (e.g., "do you mean this one?") question. Our disambiguation module runs in real time on a real robot, and the interactive grasping system achieves a 91.43\% selection accuracy in the real-robot experiments, outperforming several baselines by large margins.

Keywords

Cite

@article{arxiv.2203.08037,
  title  = {Interactive Robotic Grasping with Attribute-Guided Disambiguation},
  author = {Yang Yang and Xibai Lou and Changhyun Choi},
  journal= {arXiv preprint arXiv:2203.08037},
  year   = {2022}
}

Comments

Accepted to the IEEE International Conference on Robotics and Automation (ICRA 2022). Project page: https://sites.google.com/umn.edu/attr-disam

R2 v1 2026-06-24T10:14:19.113Z