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This research aims to examine the effects of various vibrotactile feedback techniques on gait (i.e., walking patterns) in virtual reality (VR). Prior studies have demonstrated that gait disturbances in VR users are significant usability…

Human-Computer Interaction · Computer Science 2022-08-05 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

Natural environments pose significant challenges for autonomous robot navigation, particularly due to their unstructured and ever-changing nature. Hiking trails, with their dynamic conditions influenced by weather, vegetation, and human…

Robotics · Computer Science 2024-09-25 Camndon Reed , Christopher Tatsch , Jason N. Gross , Yu Gu

Semantic navigation is necessary to deploy mobile robots in uncontrolled environments like our homes, schools, and hospitals. Many learning-based approaches have been proposed in response to the lack of semantic understanding of the…

Robotics · Computer Science 2022-12-05 Theophile Gervet , Soumith Chintala , Dhruv Batra , Jitendra Malik , Devendra Singh Chaplot

Immersive reality technologies, such as Virtual and Augmented Reality, have ushered a new era of user-centric systems, in which every aspect of the coding--delivery--rendering chain is tailored to the interaction of the users. Understanding…

Human-Computer Interaction · Computer Science 2023-06-21 Silvia Rossi , Irene Viola , Laura Toni , Pablo Cesar

Navigation research is attracting renewed interest with the advent of learning-based methods. However, this new line of work is largely disconnected from well-established classic navigation approaches. In this paper, we take a step towards…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Dmytro Mishkin , Alexey Dosovitskiy , Vladlen Koltun

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

Visual Navigation is a core task in Embodied AI, enabling agents to navigate complex environments toward given objectives. Across diverse settings within Navigation tasks, many necessitate the modelling of sequential data accumulated from…

Artificial Intelligence · Computer Science 2025-06-19 Ruoyu Wang , Xinshu Li , Chen Wang , Lina Yao

Gait recognition is an emerging biometric technology that enables non-intrusive and hard-to-spoof human identification. However, most existing methods are confined to short-range, unimodal settings and fail to generalize to long-range and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhiyang Lu , Wen Jiang , Tianren Wu , Zhichao Wang , Changwang Zhang , Siqi Shen , Ming Cheng

Path planning for walking characters in complicated virtual environments is a fundamental task in simulations and games. A navigation mesh is a data structure that allows efficient path planning. The Explicit Corridor Map (ECM) is a…

Computational Geometry · Computer Science 2017-07-27 Wouter van Toll , Atlas F. Cook , Marc J. van Kreveld , Roland Geraerts

Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there is not yet an understanding of how inaccessible locomotion…

Human-Computer Interaction · Computer Science 2025-10-10 Rachel L. Franz , Jacob O. Wobbrock

Recent research efforts enable study for natural language grounded navigation in photo-realistic environments, e.g., following natural language instructions or dialog. However, existing methods tend to overfit training data in seen…

Artificial Intelligence · Computer Science 2020-07-22 Xin Eric Wang , Vihan Jain , Eugene Ie , William Yang Wang , Zornitsa Kozareva , Sujith Ravi

Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…

Human-Computer Interaction · Computer Science 2022-07-12 Abhinandan Jain , Pattie Maes , Misha Sra

Current visual navigation systems often treat the environment as static, lacking the ability to adaptively interact with obstacles. This limitation leads to navigation failure when encountering unavoidable obstructions. In response, we…

Robotics · Computer Science 2024-08-13 Philipp Schoch , Fan Yang , Yuntao Ma , Stefan Leutenegger , Marco Hutter , Quentin Leboutet

Navigating large-scale outdoor environments requires complex reasoning in terms of geometric structures, environmental semantics, and terrain characteristics, which are typically captured by onboard sensors such as LiDAR and cameras. While…

Powered prostheses are effective for helping amputees walk on level ground, but these devices are inconvenient to use in complex environments. Prostheses need to understand the motion intent of amputees to help them walk in complex…

Robotics · Computer Science 2019-08-22 Kuangen Zhang , Wen Zhang , Wentao Xiao , Haiyuan Liu , Clarence W. de Silva , Chenglong Fu

Navigation is a rich and well-grounded problem domain that drives progress in many different areas of research: perception, planning, memory, exploration, and optimisation in particular. Historically these challenges have been separately…

We present a new approach for redirected walking in static and dynamic scenes that uses techniques from robot motion planning to compute the redirection gains that steer the user on collision-free paths in the physical space. Our first…

Robotics · Computer Science 2021-11-12 Niall L. Williams , Aniket Bera , Dinesh Manocha

This paper sets a new foundation for data-driven inertial navigation research, where the task is the estimation of positions and orientations of a moving subject from a sequence of IMU sensor measurements. More concretely, the paper…

Computer Vision and Pattern Recognition · Computer Science 2019-05-31 Hang Yan , Sachini Herath , Yasutaka Furukawa

Purpose: Electromagnetic Tracking (EMT) can potentially complement fluoroscopic navigation, reducing radiation exposure in a hybrid setting. Due to the susceptibility to external distortions, systematic error in EMT needs to be compensated…

Image and Video Processing · Electrical Eng. & Systems 2020-05-25 Henry Krumb , Sofie Hofmann , David Kügler , Ahmed Ghazy , Bernhard Dorweiler , Robert Schmitt , Georgios Sakas , Anirban Mukhopadhyay

We present Interactive Gibson Benchmark, the first comprehensive benchmark for training and evaluating Interactive Navigation: robot navigation strategies where physical interaction with objects is allowed and even encouraged to accomplish…