Related papers: Parity Property of Hexagonal Sliding Puzzles
Solving Sudoku puzzles is one of the most popular pastimes in the world. Puzzles range in difficulty from easy to very challenging; the hardest puzzles tend to have the most empty cells. The current paper explains and compares three…
As a toy model of chiral interactions in crowded spaces, we consider sphinx tilings in finite regions of the triangular lattice. The sphinx tiles, hexiamonds composed of six equilateral triangles in the shape of a stylized sphinx, come in…
The complexity of the graph isomorphism problem for trapezoid graphs has been open over a decade. This paper shows that the problem is GI-complete. More precisely, we show that the graph isomorphism problem is GI-complete for comparability…
We introduce a new subclass of chordal graphs that generalizes split graphs, which we call well-partitioned chordal graphs. Split graphs are graphs that admit a partition of the vertex set into cliques that can be arranged in a star…
We investigate the property of a spatial graph of having a leveled embedding and characterize the abstract graphs with this property. We show that all leveled embeddings are free and we compare leveled and paneled (also known as flat)…
The hexagonal tiling honeycomb is a beautiful structure in 3-dimensional hyperbolic space. It is called {6,3,3} because each hexagon has 6 edges, 3 hexagons meet at each vertex in a Euclidean plane tiled by regular hexagons, and 3 such…
Multi-layer graphs consist of several graphs (layers) over the same vertex set. They are motivated by real-world problems where entities (vertices) are associated via multiple types of relationships (edges in different layers). We chart the…
This paper presents a detailed symbolic approach to the study of self-similar tilings. It uses properties of addresses associated with graph-directed iterated function systems to establish conjugacy properties of tiling spaces. Tiles may be…
We give a computer-based proof of the following fact: If a square is divided into seven or nine convex polygons, congruent among themselves, then the tiles are rectangles.
Let $t>0$ be a real number and $G$ be a graph. We say $G$ is $t$-tough if for every cutset $S$ of $G$, the ratio of $|S|$ to the number of components of $G-S$ is at least $t$. Determining toughness is an NP-hard problem for arbitrary…
Assembling parts into an object is a combinatorial problem that arises in a variety of contexts in the real world and involves numerous applications in science and engineering. Previous related work tackles limited cases with identical unit…
A graph is square-complementary (squco, for short) if its square and complement are isomorphic. We prove that there are no squco graphs with girth 6, that every bipartite graph is an induced subgraph of a squco bipartite graph, that the…
We present a simple criterion for solvability of lattice spin systems on the basis of the graph theory and the simplicial homology. The lattice systems satisfy algebras with graphical representations. It is shown that the null spaces of…
Several articles deal with tilings with various shapes, and also a very frequent type of combinatorics is to examine the walks on graphs or on grids. We combine these two things and give the numbers of the shortest walks crossing the tiled…
This is my PhD thesis which was defended in May 2021. We call an induced cycle of length at least four a hole. The parity of a hole is the parity of its length. Forbidding holes of certain types in a graph has deep structural implications.…
This paper addresses the question of whether a single tile with nearest neighbor matching rules can force a tiling in which the tiles fall into a large number of isohedral classes. A single tile is exhibited that can fill the Euclidean…
Without imposing restrictions on a weighted graph's arc lengths, symmetry structures cannot be expected. But, they exist. To find them, the graphs are decomposed into a component that dictates all closed path properties (e.g., shortest and…
The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none…
We prove that the combinatorial optimization problem of determining the hull number of a partial cube is NP-complete. This makes partial cubes the minimal graph class for which NP-completeness of this problem is known and improves some…
Matchings and coverings are central topics in graph theory. The close relationship between these two has been key to many fundamental algorithmic and polyhedral results. For mixed graphs, the notion of matching forest was proposed as a…