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Related papers: Parity Property of Hexagonal Sliding Puzzles

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Given a tiling of a 2D grid with several types of tiles, we can count for every row and column how many tiles of each type it intersects. These numbers are called the_projections_. We are interested in the problem of reconstructing a tiling…

Computational Complexity · Computer Science 2009-09-25 Marek Chrobak , Peter Couperus , Christoph Durr , Gerhard Woeginger

We give a direct polynomial-time reduction from parity games played over the configuration graphs of collapsible pushdown systems to safety games played over the same class of graphs. That a polynomial-time reduction would exist was known…

Logic in Computer Science · Computer Science 2018-07-06 Matthew Hague , Roland Meyer , Sebastian Muskalla , Martin Zimmermann

Graphs that are squares under the gluing algebra arise in the study of homomorphism density inequalities such as Sidorenko's conjecture. Recent work has focused on these homomorphism density applications. This paper takes a new perspective…

Combinatorics · Mathematics 2025-10-08 Karen L. Collins , David Galvin , Christine A. Kelley , Emily McMillon , Amanda Redlich

We study the polyhedral properties of three problems of constructing an optimal complete bipartite subgraph (a biclique) in a bipartite graph. In the first problem we consider a balanced biclique with the same number of vertices in both…

Combinatorics · Mathematics 2018-02-16 Vladimir Bondarenko , Andrei Nikolaev , Dzhambolet Shovgenov

The persistence diagram (PD) is an increasingly popular topological descriptor. By encoding the size and prominence of topological features at varying scales, the PD provides important geometric and topological information about a space.…

The power-law behavior is ubiquitous in a majority of real-world networks, and it was shown to have a strong effect on various combinatorial, structural, and dynamical properties of graphs. For example, it has been shown that in real-life…

Computational Geometry · Computer Science 2021-04-05 Jiang Che , Xu Wanyue , Zhou Xiaotian , Zhang Zhongzhi , Kan Haibin

The question of whether a given region can be successfully filled by a finite set of tiles has been commonly studied, and there are many available arguments for whether a given finite region can be tiled. We can show that there is no domino…

Combinatorics · Mathematics 2025-09-29 Leigh Foster

The Rubix Cube is a 3-dimensional single-player combination puzzle attracting attention in the reinforcement learning community. A Rubix Cube has six faces and twelve possible actions, leading to a small and unconstrained action space and a…

Artificial Intelligence · Computer Science 2024-08-16 Shunyu Yao , Mitchy Lee

In this paper, we present an effective method to characterize completely when a disconnected fractal square has only finitely many connected components. Our method is to establish some graph structures on fractal squares to reveal the…

General Topology · Mathematics 2021-05-05 Jian-Ci Xiao

In this paper we focus on various aspects of singular complex plane curves, mostly in the context of their homological properties and the associated combinatorial structures. We formulate some challenging open problems that can point to new…

Algebraic Geometry · Mathematics 2026-03-26 Michael Cuntz , Piotr Pokora

We study the symmetry group of the geodesic equations of the spatial solutions of the space-time generated by a noninertial rotating system of reference. It is a seven dimensional Lie group, which is neither solvable nor nilpotent. The…

General Relativity and Quantum Cosmology · Physics 2012-01-31 Paschalis G. Paschali , Georgios C. Chrysostomou

We examine domino tilings of rectangular boards, which are in natural bijection with perfect matchings of grid graphs. This leads to the study of their associated perfect matching polytopes, and we present some of their properties, in…

Combinatorics · Mathematics 2009-12-15 Matthias Beck , Christian Haase , Steven V. Sam

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

Computational Complexity · Computer Science 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

We show that packing axis-aligned unit squares into a simple polygon $P$ is NP-hard, even when $P$ is an orthogonal and orthogonally convex polygon with half-integer coordinates. It has been known since the early 80s that packing unit…

Computational Geometry · Computer Science 2024-04-19 Mikkel Abrahamsen , Jack Stade

When a low dimensional chaotic attractor is embedded in a three dimensional space its topological properties are embedding-dependent. We show that there are just three topological properties that depend on the embedding: parity, global…

Chaotic Dynamics · Physics 2007-07-26 Nicola Romanazzi , Marc Lefranc , Robert Gilmore

The parity of the partition function $p(n)$ remains strikingly mysterious. Beyond a handful of fragmentary results, essentially nothing is known about the distribution of parity. We prove a uniform result on quadratic progressions. If…

Number Theory · Mathematics 2025-10-06 Ken Ono

Nandakumar asked whether there is a tiling of the plane by pairwise non-congruent triangles of equal area and equal perimeter. Here a weaker result is obtained: there is a tiling of the plane by pairwise non-congruent triangles of equal…

Metric Geometry · Mathematics 2016-03-31 Dirk Frettlöh

We prove several hardness results on folding origami crease patterns. Flat-folding finite crease patterns is fixed-parameter tractable in the ply of the folded pattern (how many layers overlap at any point) and the treewidth of an…

Computational Geometry · Computer Science 2026-01-21 David Eppstein

Lecture hall partitions are a fundamental combinatorial structure which have been studied extensively over the past two decades. These objects have produced new results, as well as reinterpretations and generalizations of classicial…

Combinatorics · Mathematics 2018-08-21 McCabe Olsen

Given a graph G with n vertices and k players, each of which is placing a facility on one of the vertices of G, we define the score of the i'th player to be the number of vertices for which, among all players, the facility placed by the…

Data Structures and Algorithms · Computer Science 2017-06-06 Roee David , Nimrod Talmon
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