Related papers: IDCAIS: Inter-Defender Collision-Aware Interceptio…
Deception is a common defense mechanism against adversaries with an information disadvantage. It can force such adversaries to select suboptimal policies for a defender's benefit. We consider a setting where an adversary tries to learn the…
Currently the Dempster-Shafer based algorithm and Uniform Random Probability based algorithm are the preferred method of resolving security games, in which defenders are able to identify attackers and only strategy remained ambiguous.…
This paper presents an adversary detection mechanism and a resilient control framework for multi-agent systems under spatiotemporal constraints. Safety in multi-agent systems is typically addressed under the assumption that all agents…
The advancement of wireless communication systems toward 5G and beyond is spurred by the demand for high data rates, exceedingly dependable low-latency communication, and extensive connectivity that aligns with sensing requisites such as…
In pervasive systems, mobile devices and other sensors access Gateways, which are Servers that communicate with the devices, provide low latency services, connect them with each other, and connect them to the Internet and backbone networks.…
This paper studies the performance and resilience of a cyber-physical control system (CPCS) with attack detection and reactive attack mitigation. It addresses the problem of deriving an optimal sequence of false data injection attacks that…
Recently, the Integrated Air Defense System (IADS) has become vital for the defense system as the military defense system is vital for national security. Placing Integrated Air Defense System batteries among locations to protect locations…
Expressing attack-defence trees in a multi-agent setting allows for studying a new aspect of security scenarios, namely how the number of agents and their task assignment impact the performance, e.g. attack time, of strategies executed by…
In this work, we model Moving Target Defence (MTD) as a partially observable stochastic game between an attacker and a defender. The attacker tries to compromise the system through probing actions, while the defender minimizes the risk by…
This paper considers a reach-avoid differential game in three-dimensional space with four equal-speed players. A plane divides the game space into a play subspace and a goal subspace. The evader aims at entering the goal subspace while…
This paper concerns the consensus and formation of a network of mobile autonomous agents in adversarial settings where a group of malicious (compromised) agents are subject to deception attacks. In addition, the communication network is…
Cyber deception allows compensating the late response of defenders countermeasures to the ever evolving tactics, techniques, and procedures (TTPs) of attackers. This proactive defense strategy employs decoys resembling legitimate system…
Defending against sophisticated cyber threats demands strategic allocation of limited security resources across complex network infrastructures. When the defender has limited defensive resources, the complexity of coordinating honeypot…
In this paper, we study a secure integrated sensing and communication (ISAC) system employing a full-duplex base station with sensing capabilities against a mobile proactive adversarial target$\unicode{x2014}$a malicious unmanned aerial…
This work presents a rigorous analysis of the adverse effects of cyber-physical attacks on discrete-time distributed multi-agent systems, and propose a mitigation approach for attacks on sensors and actuators. First, we show how an attack…
Defensive coverage schemes in the National Football League (NFL) represent complex tactical patterns requiring coordinated assignments among defenders who must react dynamically to the offense's passing concept. This paper presents a…
We address the problem of allocating limited resources in a network under persistent yet statistically unknown adversarial attacks. Each node in the network may be degraded, but not fully disabled, depending on its available defensive…
Identifying the actual adversarial threat against a system vulnerability has been a long-standing challenge for cybersecurity research. To determine an optimal strategy for the defender, game-theoretic based decision models have been widely…
This article considers the design and analysis of multiple moving target defenses for recognizing and isolating attacks on cyber-physical systems. We consider attackers who perform integrity attacks on a set of sensors and actuators in a…
This letter employs differential game theory to address the defense problem of a circular target area with perception constraints, involving a single defender and a single attacker. The defender is restricted to moving along the perimeter,…