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Intuitive control of synthesis processes is an ongoing challenge within the domain of auditory perception and cognition. Previous works on sound modelling combined with psychophysical tests have enabled our team to develop a synthesizer…

Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…

Sound · Computer Science 2025-03-13 Yisu Zong , Joshua Reiss

In this work, we propose a method for the controllable synthesis of real-time contact sounds using neural resonators. Previous works have used physically inspired statistical methods and physical modelling for object materials and…

Sound · Computer Science 2023-05-25 Rodrigo Diaz , Charalampos Saitis , Mark Sandler

Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Kun Su , Kaizhi Qian , Eli Shlizerman , Antonio Torralba , Chuang Gan

Objects make distinctive sounds when they are hit or scratched. These sounds reveal aspects of an object's material properties, as well as the actions that produced them. In this paper, we propose the task of predicting what sound an object…

Computer Vision and Pattern Recognition · Computer Science 2016-05-03 Andrew Owens , Phillip Isola , Josh McDermott , Antonio Torralba , Edward H. Adelson , William T. Freeman

This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-01 Eloi Moliner , Vesa Välimäki

Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been…

Sound · Computer Science 2024-09-23 Xutong Jin , Chenxi Xu , Ruohan Gao , Jiajun Wu , Guoping Wang , Sheng Li

Sound synthesiser controls typically correspond to technical parameters of signal processing algorithms rather than intuitive sound descriptors that relate to human perception of sound. This makes it difficult to realise sound ideas in a…

Multimedia · Computer Science 2021-07-16 Sebastian Löbbers , Mathieu Barthet , György Fazekas

Physical modelling synthesis aims to generate audio from physical simulations of vibrating structures. Thin elastic plates are a common model for drum membranes. Traditional numerical methods like finite differences and finite elements…

Sound · Computer Science 2025-07-18 Carlos De La Vega Martin , Rodrigo Diaz Fernandez , Mark Sandler

Formant synthesis aims to generate speech with controllable formant structures, enabling precise control of vocal resonance and phonetic features. However, while existing formant synthesis approaches enable precise formant manipulation,…

Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…

Human-Computer Interaction · Computer Science 2024-04-23 Stine S. Johansen , Yanto Browning , Anthony Brumpton , Jared Donovan , Markus Rittenbruch

We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 António Ramires , Pritish Chandna , Xavier Favory , Emilia Gómez , Xavier Serra

Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also…

Robotics · Computer Science 2019-07-26 Samarth Brahmbhatt , Ankur Handa , James Hays , Dieter Fox

Physical models of rigid bodies are used for sound synthesis in applications from virtual environments to music production. Traditional methods such as modal synthesis often rely on computationally expensive numerical solvers, while recent…

Sound · Computer Science 2022-10-31 Rodrigo Diaz , Ben Hayes , Charalampos Saitis , György Fazekas , Mark Sandler

Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong

We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering…

Applications · Statistics 2013-11-05 Joan Bruna , Stéphane Mallat

Modern neural network-based speech processing systems usually need to have reverberation resistance, so the training of such systems requires a large amount of reverberation data. In the process of system training, it is now more inclined…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-19 Dong Yang

The lack of large-scale real raw image denoising dataset gives rise to challenges on synthesizing realistic raw image noise for training denoising models. However, the real raw image noise is contributed by many noise sources and varies…

Image and Video Processing · Electrical Eng. & Systems 2023-02-24 Yi Zhang , Hongwei Qin , Xiaogang Wang , Hongsheng Li

Methods for modeling and controlling prosody with acoustic features have been proposed for neural text-to-speech (TTS) models. Prosodic speech can be generated by conditioning acoustic features. However, synthesized speech with a large…

Audio and Speech Processing · Electrical Eng. & Systems 2021-06-30 Taejun Bak , Jae-Sung Bae , Hanbin Bae , Young-Ik Kim , Hoon-Young Cho

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse
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