Related papers: Hierarchical Variational Memory for Few-shot Learn…
Few-shot classification consists of a training phase where a model is learned on a relatively large dataset and an adaptation phase where the learned model is adapted to previously-unseen tasks with limited labeled samples. In this paper,…
Sequence models in reinforcement learning require task knowledge to estimate the task policy. This paper presents a hierarchical algorithm for learning a sequence model from demonstrations. The high-level mechanism guides the low-level…
Popular approaches for few-shot classification consist of first learning a generic data representation based on a large annotated dataset, before adapting the representation to new classes given only a few labeled samples. In this work, we…
Object-centric representations promise a key property for few-shot learning: Rather than treating a scene as a single unit, a model can decompose it into individual object-level parts that can be matched and compared across different…
Few-shot classification consists of learning a predictive model that is able to effectively adapt to a new class, given only a few annotated samples. To solve this challenging problem, meta-learning has become a popular paradigm that…
Label hierarchies are often available apriori as part of biological taxonomy or language datasets WordNet. Several works exploit these to learn hierarchy aware features in order to improve the classifier to make semantically meaningful…
Few-shot learning aims to generalize to novel classes with only a few samples with class labels. Research in few-shot learning has borrowed techniques from transfer learning, metric learning, meta-learning, and Bayesian methods. These…
Few-shot learning aims to adapt knowledge learned from previous tasks to novel tasks with only a limited amount of labeled data. Research literature on few-shot learning exhibits great diversity, while different algorithms often excel at…
In this work, we propose a 3D fully convolutional architecture for video saliency prediction that employs hierarchical supervision on intermediate maps (referred to as conspicuity maps) generated using features extracted at different…
We present a framework for learning to plan hierarchically in domains with unknown dynamics. We enhance planning performance by exploiting problem structure in several ways: (i) We simplify the search over plans by leveraging knowledge of…
This paper considers incremental few-shot learning, which requires a model to continually recognize new categories with only a few examples provided. Our study shows that existing methods severely suffer from catastrophic forgetting, a…
In this paper we developed a hierarchical network model, called Hierarchical Prediction Network (HPNet), to understand how spatiotemporal memories might be learned and encoded in the recurrent circuits in the visual cortical hierarchy for…
Adapter-based approaches have garnered attention for fine-tuning pre-trained Vision-Language Models (VLMs) on few-shot classification tasks. These methods strive to develop a lightweight module that better aligns visual and (category)…
Indexing intervals is a fundamental problem, finding a wide range of applications. Recent work on managing large collections of intervals in main memory focused on overlap joins and temporal aggregation problems. In this paper, we propose…
Existing Masked Image Modeling methods apply fixed mask patterns to guide the self-supervised training. As those mask patterns resort to different criteria to depict image contents, sticking to a fixed pattern leads to a limited vision cues…
Few-shot meta-learning methods consider the problem of learning new tasks from a small, fixed number of examples, by meta-learning across static data from a set of previous tasks. However, in many real world settings, it is more natural to…
Despite the great progress made by deep neural networks in the semantic segmentation task, traditional neural-networkbased methods typically suffer from a shortage of large amounts of pixel-level annotations. Recent progress in fewshot…
Meta-learning has been the most common framework for few-shot learning in recent years. It learns the model from collections of few-shot classification tasks, which is believed to have a key advantage of making the training objective…
Physical neuromorphic computing, exploiting the complex dynamics of physical systems, has seen rapid advancements in sophistication and performance. Physical reservoir computing, a subset of neuromorphic computing, faces limitations due to…
This work provides a framework for addressing the problem of supervised domain adaptation with deep models. The main idea is to exploit adversarial learning to learn an embedded subspace that simultaneously maximizes the confusion between…