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In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

Computer Science and Game Theory · Computer Science 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

Addressing the reproducibility crisis in artificial intelligence through the validation of reported experimental results is a challenging task. It necessitates either the reimplementation of techniques or a meticulous assessment of papers…

Machine Learning · Computer Science 2023-11-14 György Kovács , Attila Fazekas

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Large language models (LLMs) offer promise for dynamic game content generation, but they face critical barriers, including narrative incoherence and high operational costs. Due to their large size, they are often accessed in the cloud,…

Artificial Intelligence · Computer Science 2026-05-20 Morten I. K. Munk , Arturo Valdivia , Paolo Burelli

With the development of information technology, requirements for data flow have become diverse. When multi-type data flow (MDF) is used, games, videos, calls, etc. are all requirements. There may be a constant switch between these…

Networking and Internet Architecture · Computer Science 2025-01-16 Liuquan Yao , Pei Yang , Zhichao Liu , Wenyan Li , Jianghua Liu , Zhi-Ming Ma

Logit dynamics are dynamical systems describing transitions and equilibria of actions of interacting players under uncertainty. An uncertainty is embodied in logit dynamic as a softmax type function often called a logit function originating…

Optimization and Control · Mathematics 2024-09-26 Hidekazu Yoshioka

The autonomous discovery of bugs remains a significant challenge in modern software development. Compared to code generation, the complexity of dynamic runtime environments makes bug discovery considerably harder for large language models…

Software Engineering · Computer Science 2026-04-06 Shufan Jiang , Chios Chen , Zhiyang Chen

The implementation of smart building technology in the form of smart infrastructure applications has great potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. However, human preference in…

Machine Learning · Computer Science 2018-09-27 Ioannis C. Konstantakopoulos , Andrew R. Barkan , Shiying He , Tanya Veeravalli , Huihan Liu , Costas Spanos

Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To…

Current evaluations of long-term memory in LLMs are fundamentally static. By fixating on simple retrieval and short-context inference, they neglect the multifaceted nature of complex memory systems, such as dynamic state tracking and…

Computation and Language · Computer Science 2026-04-17 Yihang Ding , Wanke Xia , Yiting Zhao , Jinbo Su , Jialiang Yang , Zhengbo Zhang , Ke Wang , Wenming Yang

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Currently, explosive increase of smartphones with powerful built-in sensors such as GPS, accelerometers, gyroscopes and cameras has made the design of crowdsensing applications possible, which create a new interface between human beings and…

Computers and Society · Computer Science 2019-01-04 Yufeng Zhan , Yuanqing Xia , Jiang Zhang , Ting Li , Yu Wang

Verifiers--functions assigning rewards to agent behavior--have been key to AI progress in math, code, and games. However, extending gains to domains without clear-cut success criteria remains a challenge: while humans can recognize desired…

Artificial Intelligence · Computer Science 2026-03-10 Moises Andrade , Joonhyuk Cha , Brandon Ho , Vriksha Srihari , Karmesh Yadav , Zsolt Kira

Large Language Models (LLMs) excel at long-context understanding but exhibit significant limitations in long-form generation. Existing studies primarily focus on single-generation quality, generally overlooking the volatility of the output.…

Computation and Language · Computer Science 2026-05-05 Zhitao He , Haolin Yang , Rui Min , Zeyu Qin , Yi R. Fung

There exist multitudes of cloud performance metrics, including workload performance, application placement, software/hardware optimization, scalability, capacity, reliability, agility and so on. In this paper, we consider jointly optimizing…

Performance · Computer Science 2016-11-24 Li Chen , Colin Cunningham , Pooja Jain , Chenggang Qin , Kingsum Chow

Machine-learning (ML) hardware and software system demand is burgeoning. Driven by ML applications, the number of different ML inference systems has exploded. Over 100 organizations are building ML inference chips, and the systems that…

Different errors that occur in video games are often referred to as glitches or bugs. The goal of this exploratory research is to understand how these glitches and bugs within video games affect a players experience. To do this, I reviewed…

Human-Computer Interaction · Computer Science 2025-04-29 Jessica Backus

Travel planning is a natural real-world task to test large language models' (LLMs) planning and tool-use abilities. Although prior work has studied LLM performance on travel planning, existing settings still differ from real-world needs,…

Artificial Intelligence · Computer Science 2026-04-22 Xiang Cheng , Yulan Hu , Xiangwen Zhang , Lu Xu , Lide Tan , Zheng Pan , Xin Li , Yong Liu

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

The automatic generation of Verilog code using Large Language Models (LLMs) has garnered significant interest in hardware design automation. However, existing benchmarks for evaluating LLMs in Verilog generation fall short in replicating…

Machine Learning · Computer Science 2025-07-23 Pengwei Jin , Di Huang , Chongxiao Li , Shuyao Cheng , Yang Zhao , Xinyao Zheng , Jiaguo Zhu , Shuyi Xing , Bohan Dou , Rui Zhang , Zidong Du , Qi Guo , Xing Hu
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