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Related papers: UrbanRama: Navigating Cities in Virtual Reality

200 papers

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…

Graphics · Computer Science 2023-12-01 Alexey Tikhonov , Anton Repushko

This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Jinqiang Bai , Zhaoxiang Liu , Yimin Lin , Ye Li , Shiguo Lian , Dijun Liu

Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction…

Human-Computer Interaction · Computer Science 2021-07-09 Alexander Schäfer , Gerd Reis , Didier Stricker

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

The visual dimension of cities has been a fundamental subject in urban studies, since the pioneering work of scholars such as Sitte, Lynch, Arnheim, and Jacobs. Several decades later, big data and artificial intelligence (AI) are…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Fan Zhang , Arianna Salazar Miranda , Fábio Duarte , Lawrence Vale , Gary Hack , Min Chen , Yu Liu , Michael Batty , Carlo Ratti

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

Virtual globes have progressed from little-known technology to broadly popular software in a mere few years. We investigated this phenomenon through a survey and discovered that, while virtual globes are en vogue, their use is restricted to…

Human-Computer Interaction · Computer Science 2019-04-04 J. Schöning , B. Hecht , M. Raubal , A. Krüger , M. Marsh , M. Rohs

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Blind people have limited opportunities to explore an environment based on their interests. While existing navigation systems could provide them with surrounding information while navigating, they have limited scalability as they require…

Human-Computer Interaction · Computer Science 2025-02-14 Masaki Kuribayashi , Kohei Uehara , Allan Wang , Shigeo Morishima , Chieko Asakawa

Virtual reality games are often centered around our feeling of "being there". That presence can be significantly enhanced by supporting physical walking. Although modern virtual reality systems enable room-scale motions, the size of our…

Human-Computer Interaction · Computer Science 2025-08-18 Andrey Krekhov , Sebastian Cmentowski , Katharina Emmerich , Maic Masuch , Jens Krüger

Uniform and variable environments still remain a challenge for stable visual localization and mapping in mobile robot navigation. One of the possible approaches suitable for such environments is appearance-based teach-and-repeat navigation,…

Robotics · Computer Science 2025-03-18 Václav Truhlařík , Tomáš Pivoňka , Michal Kasarda , Libor Přeučil

Current visual navigation systems often treat the environment as static, lacking the ability to adaptively interact with obstacles. This limitation leads to navigation failure when encountering unavoidable obstructions. In response, we…

Robotics · Computer Science 2024-08-13 Philipp Schoch , Fan Yang , Yuntao Ma , Stefan Leutenegger , Marco Hutter , Quentin Leboutet

Urban micromobility applications, such as delivery robots, demand reliable navigation across large-scale urban environments while following long-horizon route instructions. This task is particularly challenging due to the dynamic and…

Robotics · Computer Science 2025-10-28 Anqi Li , Zhiyong Wang , Jiazhao Zhang , Minghan Li , Yunpeng Qi , Zhibo Chen , Zhizheng Zhang , He Wang

The appearance of the world varies dramatically not only from place to place but also from hour to hour and month to month. Every day billions of images capture this complex relationship, many of which are associated with precise time and…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Tawfiq Salem , Scott Workman , Nathan Jacobs

Real world visual navigation requires robots to operate in unfamiliar, human-occupied dynamic environments. Navigation around humans is especially difficult because it requires anticipating their future motion, which can be quite…

Robotics · Computer Science 2021-02-16 Varun Tolani , Somil Bansal , Aleksandra Faust , Claire Tomlin

A single Panorama can be drawn perspectively without distortions in arbitrary viewing directions and field-of-views when the camera position is at the origin. This is a key advantage in VR and virtual tour applications because it enables…

Graphics · Computer Science 2021-11-24 Chi-Han Peng , Jiayao Zhang

In this paper we present a data-driven approach to obtain the static image of a scene, eliminating dynamic objects that might have been present at the time of traversing the scene with a camera. The general objective is to improve…

Computer Vision and Pattern Recognition · Computer Science 2020-10-16 Berta Bescos , Cesar Cadena , Jose Neira

The gap between simulation and the real-world restrains many machine learning breakthroughs in computer vision and reinforcement learning from being applicable in the real world. In this work, we tackle this gap for the specific case of…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Klaas Kelchtermans , Tinne Tuytelaars