Related papers: Improved Deterministic $(\Delta+1)$-Coloring in Lo…
Recently, studying fundamental graph problems in the \emph{Massively Parallel Computation (MPC) framework, inspired by the MapReduce paradigm, has gained a lot of attention. An assumption common to a vast majority of approaches is to allow…
Despite extensive progress on image generation, common deep generative model architectures are not easily applied to lossless compression. For example, VAEs suffer from a compression cost overhead due to their latent variables. This…
We consider the problem of maintaining a proper $(\Delta + 1)$-vertex coloring in a graph on $n$-vertices and maximum degree $\Delta$ undergoing edge insertions and deletions. We give a randomized algorithm with amortized update time…
Correlation clustering is a central topic in unsupervised learning, with many applications in ML and data mining. In correlation clustering, one receives as input a signed graph and the goal is to partition it to minimize the number of…
We study the classic Euclidean Minimum Spanning Tree (MST) problem in the Massively Parallel Computation (MPC) model. Given a set $X \subset \mathbb{R}^d$ of $n$ points, the goal is to produce a spanning tree for $X$ with weight within a…
Vizing's theorem asserts the existence of a $(\Delta+1)$-edge coloring for any graph $G$, where $\Delta = \Delta(G)$ denotes the maximum degree of $G$. Several polynomial time $(\Delta+1)$-edge coloring algorithms are known, and the…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
Derandomization is one of the classic topics studied in the theory of parallel computations, dating back to the early 1980s. Despite much work, all known techniques lead to deterministic algorithms that are not work-efficient. For instance,…
As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several…
We present a simple polylogarithmic-time deterministic distributed algorithm for network decomposition. This improves on a celebrated $2^{O(\sqrt{\log n})}$-time algorithm of Panconesi and Srinivasan [STOC'92] and settles a central and…
We study fundamental graph problems such as graph connectivity, minimum spanning forest (MSF), and approximate maximum (weight) matching in a distributed setting. In particular, we focus on the Adaptive Massively Parallel Computation (AMPC)…
In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…
We investigate whether there are inherent limits of parallelization in the (randomized) massively parallel computation (MPC) model by comparing it with the (sequential) RAM model. As our main result, we show the existence of hard functions…
The distributed coloring problem is at the core of the area of distributed graph algorithms and it is a problem that has seen tremendous progress over the last few years. Much of the remarkable recent progress on deterministic distributed…
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a…
We study the possibility of designing $N^{o(1)}$-round protocols for problems of substantially super-linear polynomial-time (sequential) complexity in the model of Massively Parallel Computation, where $N$ is the input size. We show that if…
Recent papers [Ber'2022], [GP'2020], [DHZ'2019] have addressed different variants of the (\Delta + 1)-edge colouring problem by concatenating or gluing together many Vizing chains to form what Bernshteyn [Ber'2022] coined \emph{multi-step…
We present a procedure for efficiently sampling colors in the {\congest} model. It allows nodes whose number of colors exceeds their number of neighbors by a constant fraction to sample up to $\Theta(\log n)$ semi-random colors unused by…
Very recently, Khoury and Schild [FOCS 2025] showed that any randomized LOCAL algorithm that solves maximal matching requires $\Omega(\min\{\log \Delta, \log_\Delta n\})$ rounds, where $n$ is the number of nodes in the graph and $\Delta$ is…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…