Related papers: Truthful Cake Sharing
We consider the problem of fairly dividing a heterogeneous cake between a number of players with different tastes. In this setting, it is known that fairness requirements may result in a suboptimal division from the social welfare…
We study the classic cake cutting problem from a mechanism design perspective, in particular focusing on deterministic mechanisms that are strategyproof and fair. We begin by looking at mechanisms that are non-wasteful and primarily show…
In this note we study a problem of fair division in the absence of full information. We give an algorithm which solves the following problem: n $\ge$ 2 persons want to cut a cake into n shares so that each person will get at least 1/n of…
A perfectly divisible cake is to be divided among a group of agents. Each agent is entitled to a share between zero and one, and these entitlements are compatible in that they sum to one. The mediator does not know the preferences of the…
We study the problem of fair cake-cutting where each agent receives a connected piece of the cake. A division of the cake is deemed fair if it is equitable, which means that all agents derive the same value from their assigned piece. Prior…
An unceasing problem of our prevailing society is the fair division of goods. The problem of proportional cake cutting focuses on dividing a heterogeneous and divisible resource, the cake, among $n$ players who value pieces according to…
We study the problem of designing truthful and fair mechanisms when allocating a mixture of divisible and indivisible goods. We first show that there does not exist an EFM (envy-free for mixed goods) and truthful mechanism in general. This…
Cake-cutting is a fundamental model of dividing a heterogeneous resource, such as land, broadcast time, and advertisement space. In this study, we consider the problem of dividing a discrete cake fairly in which the indivisible goods are…
We study a fair division problem with indivisible items, namely the computation of maximin share allocations. Given a set of $n$ players, the maximin share of a single player is the best she can guarantee to herself, if she would partition…
We investigate the problem of fairly dividing a divisible heterogeneous resource, also known as a cake, among a set of agents who may have different entitlements. We characterize the existence of a connected strongly-proportional allocation…
We consider the classic problem of envy-free division of a heterogeneous good ("cake") among several agents. It is known that, when the allotted pieces must be connected, the problem cannot be solved by a finite algorithm for 3 or more…
We study fair resource allocation with strategic agents. It is well-known that, across multiple fundamental problems in this domain, truthfulness and fairness are incompatible. For example, when allocating indivisible goods, no truthful and…
We propose an online form of the cake cutting problem. This models situations where agents arrive and depart during the process of dividing a resource. We show that well known fair division procedures like cut-and-choose and the…
Single minded agents have strict preferences, in which a bundle is acceptable only if it meets a certain demand. Such preferences arise naturally in scenarios such as allocating computational resources among users, where the goal is to…
We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…
Envy-free cake-cutting protocols procedurally divide an infinitely divisible good among a set of agents so that no agent prefers another's allocation to their own. These protocols are highly complex and difficult to prove correct. Recently,…
We study the problem of fairly allocating indivisible items and a desirable heterogeneous divisible good (i.e., cake) to agents with additive utilities. In our paper, each indivisible item can be a good that yields non-negative utilities to…
We examine the history of cake cutting mechanisms and discuss the efficiency of their allocations. In the case of piecewise uniform preferences, we define a game that in the presence of strategic agents has equilibria that are not dominated…
There is a heterogeneous resource that contains both good parts and bad parts, for example, a cake with some parts burnt, a land-estate with some parts heavily taxed, or a chore with some parts fun to do. The resource has to be divided…
We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions…