English

Verifying Cake-Cutting, Faster

Computer Science and Game Theory 2024-05-31 v2 Programming Languages

Abstract

Envy-free cake-cutting protocols procedurally divide an infinitely divisible good among a set of agents so that no agent prefers another's allocation to their own. These protocols are highly complex and difficult to prove correct. Recently, Bertram, Levinson, and Hsu introduced a language called Slice for describing and verifying cake-cutting protocols. Slice programs can be translated to formulas encoding envy-freeness, which are solved by SMT. While Slice works well on smaller protocols, it has difficulty scaling to more complex cake-cutting protocols. We improve Slice in two ways. First, we show any protocol execution in Slice can be replicated using piecewise uniform valuations. We then reduce Slice's constraint formulas to formulas within the theory of linear real arithmetic, showing that verifying envy-freeness is efficiently decidable. Second, we design and implement a linear type system which enforces that no two agents receive the same part of the good. We implement our methods and verify a range of challenging examples, including the first nontrivial four-agent protocol.

Cite

@article{arxiv.2405.14068,
  title  = {Verifying Cake-Cutting, Faster},
  author = {Noah Bertram and Tean Lai and Justin Hsu},
  journal= {arXiv preprint arXiv:2405.14068},
  year   = {2024}
}

Comments

53 Pages, 12 Figures, CAV 2024

R2 v1 2026-06-28T16:36:27.121Z