English

The Query Complexity of Cake Cutting

Computer Science and Game Theory 2018-07-16 v3

Abstract

We study the query complexity of cake cutting and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing connected envy-free allocations among n=3 players and for computing perfect and equitable allocations with minimum number of cuts between n=2 players. We also formalize moving knife procedures and show that a large subclass of this family, which captures all the known moving knife procedures, can be simulated efficiently with arbitrarily small error in the Robertson-Webb query model.

Keywords

Cite

@article{arxiv.1705.02946,
  title  = {The Query Complexity of Cake Cutting},
  author = {Simina Brânzei and Noam Nisan},
  journal= {arXiv preprint arXiv:1705.02946},
  year   = {2018}
}

Comments

Working paper

R2 v1 2026-06-22T19:40:27.401Z