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A novel parallel simulation algorithm on the GPU, implemented in CUDA and C++, is presented for the simulation of Brownian particles that display excluded volume repulsion and interact with long and short range forces. When an explicit…
Polygonal meshes are ubiquitous, but have only played a relatively minor role in the deep learning revolution. State-of-the-art neural generative models for 3D shapes learn implicit functions and generate meshes via expensive iso-surfacing.…
Fractional cascading is one of the influential techniques in data structures, as it provides a general framework for solving the important iterative search problem. In the problem, the input is a graph $G$ with constant degree and a set of…
Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…
In this paper, we propose an efficient feature pruning strategy for 3D small object detection. Conventional 3D object detection methods struggle on small objects due to the weak geometric information from a small number of points. Although…
In the $k$-Disjoint Shortest Paths ($k$-DSP) problem, we are given a weighted graph $G$ on $n$ nodes and $m$ edges with specified source vertices $s_1, \dots, s_k$, and target vertices $t_1, \dots, t_k$, and are tasked with determining if…
Creation of collision objects for 3D models is a time-consuming task, requiring modelers to manually place primitives such as bounding boxes, capsules, spheres, and other convex primitives to approximate complex meshes. While there has been…
Recently, Convolutional Neural Networks have shown promising results for 3D geometry prediction. They can make predictions from very little input data such as a single color image. A major limitation of such approaches is that they only…
When using Convolutional Neural Networks (CNNs) for segmentation of organs and lesions in medical images, the conventional approach is to work with inputs and outputs either as single slice (2D) or whole volumes (3D). One common…
We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…
Given an edge-weighted graph and a set of known seed vertices, a network scientist often desires to understand the graph relationships to explain connections between the seed vertices. When the seed set is 3 or larger Steiner minimal tree -…
Let $P$ be a set of $n$ points in the plane. A crossing-free structure on $P$ is a plane graph with vertex set $P$. Examples of crossing-free structures include triangulations of $P$, spanning cycles of $P$, also known as polygonalizations…
3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian kernels, 3DGS achieves high-quality rendering with superior…
Object detection has made great progress in the past few years along with the development of deep learning. However, most current object detection methods are resource hungry, which hinders their wide deployment to many resource restricted…
An optimal data partitioning in parallel & distributed implementation of clustering algorithms is a necessary computation as it ensures independent task completion, fair distribution, less number of affected points and better & faster…
Point cloud models are a common shape representation for several reasons. Three-dimensional scanning devices are widely used nowadays and points are an attractive primitive for rendering complex geometry. Nevertheless, there is not much…
We consider 3-dimensional pseudo-manifolds M with a given set of marked point V such that M-V is the interior of a compact 3-manifold with boundary. An ideal triangulation T of (M, V ) has V as its set of vertices. A branching (T, b)…
Accurate segmentation of retinal vessels is a basic step in Diabetic retinopathy(DR) detection. Most methods based on deep convolutional neural network (DCNN) have small receptive fields, and hence they are unable to capture global context…
We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a…
The ray casting operation in the Monte Carlo ray tracing algorithm usually adopts a bounding volume hierarchy (BVH) to accelerate the process of finding intersections to evaluate visibility. However, its characteristics are irregular, with…