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Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Vitor Guizilini , Igor Vasiljevic , Jiading Fang , Rares Ambrus , Greg Shakhnarovich , Matthew Walter , Adrien Gaidon

We present a novel way of approaching image-based 3D reconstruction based on radiance fields. The problem of volumetric reconstruction is formulated as a non-linear least-squares problem and solved explicitly without the use of neural…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Sverker Rasmuson , Erik Sintorn , Ulf Assarsson

In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu

The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Daeyun Shin , Charless C. Fowlkes , Derek Hoiem

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

While Signed Distance Fields (SDF) are well-established for modeling watertight surfaces, Unsigned Distance Fields (UDF) broaden the scope to include open surfaces and models with complex inner structures. Despite their flexibility, UDFs…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Cheng Xu , Fei Hou , Wencheng Wang , Hong Qin , Zhebin Zhang , Ying He

Realistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to the complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Mingwu Zheng , Haiyu Zhang , Hongyu Yang , Di Huang

Visual localization techniques rely upon some underlying scene representation to localize against. These representations can be explicit such as 3D SFM map or implicit, such as a neural network that learns to encode the scene. The former…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Maxime Pietrantoni , Gabriela Csurka , Martin Humenberger , Torsten Sattler

Generative AI has emerged as a transformative paradigm in engineering design, enabling automated synthesis and reconstruction of complex 3D geometries while preserving feasibility and performance relevance. This paper introduces a…

Machine Learning · Computer Science 2026-01-21 Ashish S. Nair , Sandipp Krishnan Ravi , Itzel Salgado , Changjie Sun , Sayan Ghosh , Liping Wang

Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner --…

Graphics · Computer Science 2025-09-30 Daniele Baieri , Filippo Maggioli , Emanuele Rodolà , Simone Melzi , Zorah Lähner

3D shape analysis has been widely explored in the era of deep learning. Numerous models have been developed for various 3D data representation formats, e.g., MeshCNN for meshes, PointNet for point clouds and VoxNet for voxels. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Xiaoyang Huang , Jiancheng Yang , Yanjun Wang , Ziyu Chen , Linguo Li , Teng Li , Bingbing Ni , Wenjun Zhang

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Hieu Le , Jingyi Xu , Nicolas Talabot , Jiancheng Yang , Pascal Fua

A variety of Neural Radiance Fields (NeRF) methods have recently achieved remarkable success in high render speed. However, current accelerating methods are specialized and incompatible with various implicit methods, preventing real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Xinyu Gao , Ziyi Yang , Yunlu Zhao , Yuxiang Sun , Xiaogang Jin , Changqing Zou

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido

A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel…

Computational Geometry · Computer Science 2018-10-16 Anpei Chen , Minye Wu , Yingliang Zhang , Nianyi Li , Jie Lu , Shenghua Gao , Jingyi Yu

Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current approaches to converting them into explicit meshes tend to either be expensive or to degrade the accuracy. Here, we extend the marching cube…

Computer Vision and Pattern Recognition · Computer Science 2022-12-08 Benoit Guillard , Federico Stella , Pascal Fua

State-of-the-art fully intrinsic networks for non-rigid shape matching often struggle to disambiguate the symmetries of the shapes leading to unstable correspondence predictions. Meanwhile, recent advances in the functional map framework…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Nicolas Donati , Etienne Corman , Maks Ovsjanikov

While remarkable success has been achieved through diffusion-based 3D generative models for shapes, 4D generative modeling remains challenging due to the complexity of object deformations over time. We propose DNF, a new 4D representation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Xinyi Zhang , Naiqi Li , Angela Dai
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