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We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

A collective of identical agents in a multi-agent system often works together towards the common goal. In situations where no supervisor agents are present to make decisions for the group, these agents must achieve some consensus via…

Multiagent Systems · Computer Science 2021-04-27 Marcin Maleszka

Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…

Applications · Statistics 2024-03-18 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

Social choice theory is the study of preference aggregation across a population, used both in mechanism design for human agents and in the democratic alignment of language models. In this study, we propose the representative social choice…

Machine Learning · Computer Science 2025-11-03 Tianyi Qiu

In this paper, we study liquid democracy, a collective decision making paradigm which lies between direct and representative democracy. One main feature of liquid democracy is that voters can delegate their votes in a transitive manner so…

Artificial Intelligence · Computer Science 2019-05-17 Bruno Escoffier , Hugo Gilbert , Adèle Pass-Lanneau

The executive branch, or government, is typically not elected directly by the people, but rather formed by another elected body or person such as the parliament or the president. As a result, its members are not directly accountable to the…

Multiagent Systems · Computer Science 2023-12-11 Rutvik Page , Ehud Shapiro , Nimrod Talmon

Individual fairness, proposed by Dwork et al., is a fairness measure that is supposed to prevent the unfair treatment of individuals on the subgroup level, and to overcome the problem that group fairness measures are susceptible to…

Computers and Society · Computer Science 2023-11-06 Tim Räz

Many democratic societies use district-based elections, where the region under consideration is geographically divided into districts and a representative is chosen for each district based on the preferences of the electors who reside…

Computers and Society · Computer Science 2022-03-09 Adway Mitra

We study notions of fairness in decision-making systems when individuals have diverse preferences over the possible outcomes of the decisions. Our starting point is the seminal work of Dwork et al. which introduced a notion of individual…

Machine Learning · Computer Science 2019-09-12 Michael P. Kim , Aleksandra Korolova , Guy N. Rothblum , Gal Yona

We study a model of proxy voting where the candidates, voters, and proxies are all located on the real line, and instead of voting directly, each voter delegates its vote to the closest proxy. The goal is to find a set of proxies that is…

Computer Science and Game Theory · Computer Science 2020-12-15 Elliot Anshelevich , Zack Fitzsimmons , Rohit Vaish , Lirong Xia

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

Actual individual preferences are neither complete (=total) nor antisymmetric in general, so that at least every quasi-order must be an admissible input to a satisfactory choice rule. It is argued that the traditional notion of…

Combinatorics · Mathematics 2007-05-23 Jobst Heitzig

As AI usage becomes more prevalent in social contexts, understanding agent-user interaction is critical to designing systems that improve both individual and group outcomes. We present an online behavioral experiment (N = 243) in which…

Computer Science and Game Theory · Computer Science 2026-02-16 Kehang Zhu , Nithum Thain , Vivian Tsai , James Wexler , Crystal Qian

Panels with large time $(T)$ and cross-sectional $(N)$ dimensions are a key data structure in social sciences and other fields. A central question in panel data analysis is whether to pool data across individuals or to estimate separate…

Methodology · Statistics 2025-12-18 Tim Kutta , Martin Schumann , Holger Dette

We consider the fair division of indivisible items among $n$ agents with additive non-negative normalized valuations, with the goal of obtaining high value guarantees, that is, close to the proportional share for each agent. We prove that…

Computer Science and Game Theory · Computer Science 2026-02-13 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman , Meirav Zehavi

Allocating indivisible items among a set of agents is a frequently studied discrete optimization problem. In the setting considered in this work, the agents' preferences over the items are assumed to be identical. We consider a very recent…

Computer Science and Game Theory · Computer Science 2025-09-08 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

We investigate an iterative deliberation process for an agent community wishing to make a joint decision. We develop a general model consisting of a community of n agents, each with their initial ideal point in some metric space (X, d),…

Computer Science and Game Theory · Computer Science 2021-08-09 Gil Ben Zvi , Eyal Leizerovich , Nimrod Talmon

Relevance is generally understood as a multi-level and multi-dimensional relationship between an information need and an information object. However, traditional IR evaluation metrics naively assume mono-dimensionality. We ask: How to deal…

Information Retrieval · Computer Science 2023-05-02 Kal Jarvelin , Eero Sormunen

Recent research on instant runoff voting (IRV) shows that it exhibits a striking combinatorial property in one-dimensional preference spaces: there is an "exclusion zone" around the median voter such that if a candidate from the exclusion…

Multiagent Systems · Computer Science 2025-03-11 Kiran Tomlinson , Johan Ugander , Jon Kleinberg