English
Related papers

Related papers: Individual Representation in Approval-Based Commit…

200 papers

Limited Voting (LV) is an approval-based method for multi-winner elections where all ballots are required to have a same fixed size. While it appears to be used as voting method in corporate governance and has some political applications,…

Computer Science and Game Theory · Computer Science 2024-07-26 Maaike Venema-Los , Zoé Christoff , Davide Grossi

During deliberation processes, mediators and facilitators typically need to select a small and representative set of opinions later used to produce digestible reports for stakeholders. In online deliberation platforms, algorithmic selection…

Computers and Society · Computer Science 2026-02-18 Salim Hafid , Manon Berriche , Jean-Philippe Cointet

We consider an agent community wishing to decide on several binary issues by means of issue-by-issue majority voting. For each issue and each agent, one of the two options is better than the other. However, some of the agents may be…

Computer Science and Game Theory · Computer Science 2022-07-12 Shiri Alouf-Heffetz , Laurent Bulteau , Edith Elkind , Nimrod Talmon , Nicholas Teh

Consider the decision-making setting where agents elect a panel by expressing both positive and negative preferences. Prominently, in constitutional AI, citizens democratically select a slate of ethical preferences on which a foundation…

Computer Science and Game Theory · Computer Science 2025-03-05 Sonja Kraiczy , Georgios Papasotiropoulos , Grzegorz Pierczyński , Piotr Skowron

In multi-criteria decision analysis workshops, participants often appraise the options individually before discussing the scoring as a group. The individual appraisals lead to score ranges within which the group then seeks the necessary…

General Economics · Economics 2020-12-29 Tom Pape

We study situations where a group of voters need to take a collective decision over a number of public issues, with the goal of getting a result that reflects the voters' opinions in a proportional manner. Our focus is on interconnected…

Computer Science and Game Theory · Computer Science 2025-09-25 Julian Chingoma , Umberto Grandi , Arianna Novaro

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

Liquid democracy is a novel paradigm for collective decision-making that gives agents the choice between casting a direct vote or delegating their vote to another agent. We consider a generalization of the standard liquid democracy setting…

Computer Science and Game Theory · Computer Science 2021-12-15 Markus Brill , Théo Delemazure , Anne-Marie George , Martin Lackner , Ulrike Schmidt-Kraepelin

Many recent methods for unsupervised or self-supervised representation learning train feature extractors by maximizing an estimate of the mutual information (MI) between different views of the data. This comes with several immediate…

Machine Learning · Computer Science 2020-01-24 Michael Tschannen , Josip Djolonga , Paul K. Rubenstein , Sylvain Gelly , Mario Lucic

Iterative voting is a natural model of repeated strategic decision-making in social choice theory when agents have the opportunity to update their votes prior to finalizing the group decision. Prior work has analyzed the efficacy of…

Computer Science and Game Theory · Computer Science 2025-06-12 Joshua Kavner , Lirong Xia

In an approval-based committee election, the goal is to select a committee consisting of $k$ out of $m$ candidates, based on $n$ voters who each approve an arbitrary number of the candidates. The core of such an election consists of all…

Computer Science and Game Theory · Computer Science 2025-05-15 Dominik Peters

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

Each voter $i \in I$ has $\alpha_i$ cards that (s)he distributes among the candidates $a \in A$ as a measure of approval. One (or several) candidate(s) who received the maximum number of cards is (are) elected. We provide polynomial…

Combinatorics · Mathematics 2020-10-30 Endre Boros , Ondrej Cepek , Vladimir Gurvich , Kazuhisa Makino

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

This paper introduces a new dimension for validating algorithmic decisions about humans by measuring the fidelity of their representations. Representation Fidelity measures if decisions about a person rest on reasonable grounds. We propose…

Computation and Language · Computer Science 2026-03-06 Theresa Elstner , Martin Potthast

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Recently, it was shown that most popular IR measures are not interval-scaled, implying that decades of experimental IR research used potentially improper methods, which may have produced questionable results. However, it was unclear if and…

Information Retrieval · Computer Science 2021-01-08 Marco Ferrante , Nicola Ferro , Norbert Fuhr

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

The aim of inverse reinforcement learning (IRL) is to infer an agent's preferences from observing their behaviour. Usually, preferences are modelled as a reward function, $R$, and behaviour is modelled as a policy, $\pi$. One of the central…

Machine Learning · Computer Science 2024-12-17 Joar Skalse , Alessandro Abate

When selecting a subset of candidates (a so-called committee) based on the preferences of voters, proportional representation is often a major desideratum. When going beyond simplistic models such as party-list or district-based elections,…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Jannik Peters
‹ Prev 1 4 5 6 7 8 10 Next ›