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Data-driven character animation based on motion capture can produce highly naturalistic behaviors and, when combined with physics simulation, can provide for natural procedural responses to physical perturbations, environmental changes, and…

Graphics · Computer Science 2018-10-16 Xue Bin Peng , Angjoo Kanazawa , Jitendra Malik , Pieter Abbeel , Sergey Levine

Humans develop visual intelligence through perceiving and interacting with their environment - a self-supervised learning process grounded in egocentric experience. Inspired by this, we ask how can artificial systems learn stable object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yuting Tan , Xilong Cheng , Yunxiao Qin , Zhengnan Li , Jingjing Zhang

The task of temporally detecting and segmenting actions in untrimmed videos has seen an increased attention recently. One problem in this context arises from the need to define and label action boundaries to create annotations for training…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Anna Kukleva , Hilde Kuehne , Fadime Sener , Juergen Gall

In robotic applications, we often face the challenge of discovering new objects while having very little or no labelled training data. In this paper we explore the use of self-supervision provided by a robot traversing an environment to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-12 Etienne Pot , Alexander Toshev , Jana Kosecka

Understanding animal behavior from video is essential for neuroscience research. Modern laboratories typically collect two complementary data streams: skeletal keypoints from pose estimation tools and raw video recordings. Keypoint-based…

Quantitative Methods · Quantitative Biology 2026-03-10 Weihan Li , Jingyang Ke , Yule Wang , Chengrui Li , Anqi Wu

Face animation deals with controlling and generating facial features with a wide range of applications. The methods based on unsupervised keypoint positioning can produce realistic and detailed virtual portraits. However, they cannot…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Hong Li , Boyu Liu , Xuhui Liu , Baochang Zhang

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Aliaksandr Siarohin , Willi Menapace , Ivan Skorokhodov , Kyle Olszewski , Jian Ren , Hsin-Ying Lee , Menglei Chai , Sergey Tulyakov

Deep reinforcement learning is used in various domains, but usually under the assumption that the environment has stationary conditions like transitions and state distributions. When this assumption is not met, performance suffers. For this…

Machine Learning · Computer Science 2024-05-24 Zihe Liu , Jie Lu , Guangquan Zhang , Junyu Xuan

Spatio-temporal grounding describes the task of localizing events in space and time, e.g., in video data, based on verbal descriptions only. Models for this task are usually trained with human-annotated sentences and bounding box…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Brian Chen , Nina Shvetsova , Andrew Rouditchenko , Daniel Kondermann , Samuel Thomas , Shih-Fu Chang , Rogerio Feris , James Glass , Hilde Kuehne

Previous methods on estimating detailed human depth often require supervised training with `ground truth' depth data. This paper presents a self-supervised method that can be trained on YouTube videos without known depth, which makes…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Feitong Tan , Hao Zhu , Zhaopeng Cui , Siyu Zhu , Marc Pollefeys , Ping Tan

In this paper, we present an unsupervised learning approach for analyzing facial behavior based on a deep generative model combined with a convolutional neural network (CNN). We jointly train a variational auto-encoder (VAE) and a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Suman Saha , Rajitha Navarathna , Leonhard Helminger , Romann Weber

Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sathyanarayanan N. Aakur , Sudeep Sarkar

Estimating geometric elements such as depth, camera motion, and optical flow from images is an important part of the robot's visual perception. We use a joint self-supervised method to estimate the three geometric elements. Depth network,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jianfeng Li , Junqiao Zhao , Shuangfu Song , Tiantian Feng

This paper introduces a novel method for self-supervised video representation learning via feature prediction. In contrast to the previous methods that focus on future feature prediction, we argue that a supervisory signal arising from…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Nadine Behrmann , Juergen Gall , Mehdi Noroozi

In chronic pain rehabilitation, physiotherapists adapt physical activity to patients' performance based on their expression of protective behavior, gradually exposing them to feared but harmless and essential everyday activities. As…

Human-Computer Interaction · Computer Science 2021-04-02 Chongyang Wang , Temitayo A. Olugbade , Akhil Mathur , Amanda C. De C. Williams , Nicholas D. Lane , Nadia Bianchi-Berthouze

In this paper, we are interested in the bottom-up paradigm of estimating human poses from an image. We study the dense keypoint regression framework that is previously inferior to the keypoint detection and grouping framework. Our…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Zigang Geng , Ke Sun , Bin Xiao , Zhaoxiang Zhang , Jingdong Wang

This paper takes a step towards temporal reasoning in a dynamically changing video, not in the pixel space that constitutes its frames, but in a latent space that describes the non-linear dynamics of the objects in its world. We introduce…

Machine Learning · Statistics 2017-10-31 Marco Fraccaro , Simon Kamronn , Ulrich Paquet , Ole Winther

Viewpoint change invariance and action temporal consistency are critical aspects for the effective deployment of human action detection of untrimmed videos. Existing appearance-based video detection methods often struggle with limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yannick Porto , Renato Martins , Thomas Chalumeau , Cedric Demonceaux

Group activity recognition is the task of understanding the activity conducted by a group of people as a whole in a multi-person video. Existing models for this task are often impractical in that they demand ground-truth bounding box labels…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Dongkeun Kim , Jinsung Lee , Minsu Cho , Suha Kwak

High-dimensional imaging of neural activity, such as widefield calcium and functional ultrasound imaging, provide a rich source of information for understanding the relationship between brain activity and behavior. Accurately modeling…

Neurons and Cognition · Quantitative Biology 2025-09-24 Mohammad Hosseini , Maryam M. Shanechi