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Quadruped locomotion is rapidly maturing to a degree where robots are able to realise highly dynamic manoeuvres. However, current planners are unable to vary key gait parameters of the in-swing feet midair. In this work we address this…

The current state-of-the-art in quadruped locomotion is able to produce a variety of complex motions. These methods either rely on switching between a discrete set of skills or learn a distribution across gaits using complex black-box…

Learning multiple gaits is non-trivial for legged robots, especially when encountering different terrains and velocity commands. In this work, we present an end-to-end training framework for learning multiple gaits for quadruped robots,…

Robotics · Computer Science 2023-08-08 Jinze Wu , Yufei Xue , Chenkun Qi

Legged robots must adapt their gait to navigate unpredictable environments, a challenge that animals master with ease. However, most deep reinforcement learning (DRL) approaches to quadruped locomotion rely on a fixed gait, limiting…

Robotics · Computer Science 2025-06-24 Joseph Humphreys , Chengxu Zhou

Gaits and transitions are key components in legged locomotion. For legged robots, describing and reproducing gaits as well as transitions remain longstanding challenges. Reinforcement learning has become a powerful tool to formulate…

Robotics · Computer Science 2022-01-04 Yecheng Shao , Yongbin Jin , Xianwei Liu , Weiyan He , Hongtao Wang , Wei Yang

Traditional approaches to quadruped control frequently employ simplified, hand-derived models. This significantly reduces the capability of the robot since its effective kinematic range is curtailed. In addition, kinodynamic constraints are…

Taking inspiration from the natural gait transition mechanism of quadrupeds, devising a good gait transition strategy is important for quadruped robots to achieve energy-efficient locomotion on various terrains and velocities. While…

Robotics · Computer Science 2024-10-15 Daoxun Zhang , Xieyuanli Chen , Zhengyu Zhong , Ming Xu , Zhiqiang Zheng , Huimin Lu

Quadruped animals are capable of exhibiting a diverse range of locomotion gaits. While progress has been made in demonstrating such gaits on robots, current methods rely on motion priors, dynamics models, or other forms of extensive manual…

Robotics · Computer Science 2024-02-23 David DeFazio , Yohei Hayamizu , Shiqi Zhang

We present a framework for learning a single policy capable of producing all quadruped gaits and transitions. The framework consists of a policy trained with deep reinforcement learning (DRL) to modulate the parameters of a system of…

Robotics · Computer Science 2024-11-08 Guillaume Bellegarda , Milad Shafiee , Auke Ijspeert

Despite the significant recent progress in deep generative models, the underlying structure of their latent spaces is still poorly understood, thereby making the task of performing semantically meaningful latent traversals an open research…

Machine Learning · Computer Science 2023-07-04 Yue Song , T. Anderson Keller , Nicu Sebe , Max Welling

During learning trials, systems are exposed to different failure conditions which may break robotic parts before a safe behavior is discovered. Humans contour this problem by grounding their learning to a safer structure/control first and…

Robotics · Computer Science 2021-04-06 Keyan Zhai , Chu'an Li , Andre Rosendo

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Robotics · Computer Science 2026-02-13 Jiayu Ding , Xulin Chen , Garrett E. Katz , Zhenyu Gan

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Systems and Control · Electrical Eng. & Systems 2026-02-17 Jiayu Ding , Xulin Chen , Garret E. Katz , Zhenyu Gan

Legged locomotion is commonly studied and expressed as a discrete set of gait patterns, like walk, trot, gallop, which are usually treated as given and pre-programmed in legged robots for efficient locomotion at different speeds. However,…

Robotics · Computer Science 2021-11-03 Zipeng Fu , Ashish Kumar , Jitendra Malik , Deepak Pathak

Miniature-legged robots are constrained by their onboard computation and control, thus motivating the need for simple, first-principles-based geometric models that connect \emph{periodic actuation or gaits} (a universal robot control…

Robotics · Computer Science 2024-07-03 Hari Krishna Hari Prasad , Ross L. Hatton , Kaushik Jayaram

Legged robots have the potential to traverse complex terrain and access confined spaces beyond the reach of traditional platforms thanks to their ability to carefully select footholds and flexibly adapt their body posture while walking.…

Robotics · Computer Science 2024-03-04 Takahiro Miki , Joonho Lee , Lorenz Wellhausen , Marco Hutter

In this paper, with a view toward fast deployment of learned locomotion gaits in low-cost hardware, we generate a library of walking trajectories, namely, forward trot, backward trot, side-step, and turn in our custom-built quadruped robot,…

Salamander-like quadruped robots are designed inspired by the skeletal structure of their biological counterparts. However, existing controllers cannot fully exploit these morphological features and largely rely on predefined gait patterns…

Robotics · Computer Science 2025-11-12 Zhiang Liu , Yang Liu , Yongchun Fang , Xian Guo

This work explores the potential of using differentiable simulation for learning quadruped locomotion. Differentiable simulation promises fast convergence and stable training by computing low-variance first-order gradients using robot…

Robotics · Computer Science 2024-10-16 Yunlong Song , Sangbae Kim , Davide Scaramuzza

A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson
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