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Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

Temporal action localization in videos presents significant challenges in the field of computer vision. While the boundary-sensitive method has been widely adopted, its limitations include incomplete use of intermediate and global…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Qing Song , Yang Zhou , Mengjie Hu , Chun Liu

Dynamic Scene Graph Generation (DSGG) focuses on identifying visual relationships within the spatial-temporal domain of videos. Conventional approaches often employ multi-stage pipelines, which typically consist of object detection,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Guan Wang , Zhimin Li , Qingchao Chen , Yang Liu

Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Kevin Qinghong Lin , Pengchuan Zhang , Joya Chen , Shraman Pramanick , Difei Gao , Alex Jinpeng Wang , Rui Yan , Mike Zheng Shou

Video temporal grounding (VTG) takes an untrimmed video and a natural-language query as input and localizes the temporal moment that best matches the query. Existing methods rely on large, task-specific datasets requiring costly manual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Minjoon Jung , Byoung-Tak Zhang , Lorenzo Torresani

Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

Given an untrimmed video, temporal sentence grounding (TSG) aims to locate a target moment semantically according to a sentence query. Although previous respectable works have made decent success, they only focus on high-level visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Xiang Fang , Daizong Liu , Pan Zhou , Guoshun Nan

Scene Graph Generation (SGG) aims to explore the relationships between objects in images and obtain scene summary graphs, thereby better serving downstream tasks. However, the long-tailed problem has adversely affected the scene graph's…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yansheng Li , Tingzhu Wang , Kang Wu , Linlin Wang , Xin Guo , Wenbin Wang

Query-based video grounding is an important yet challenging task in video understanding, which aims to localize the target segment in an untrimmed video according to a sentence query. Most previous works achieve significant progress by…

Computer Vision and Pattern Recognition · Computer Science 2022-03-09 Shentong Mo , Daizong Liu , Wei Hu

Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Minseok Kang , Minhyeok Lee , Minjung Kim , Jungho Lee , Donghyeong Kim , Sungmin Woo , Inseok Jeon , Sangyoun Lee

Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Tzu-Jui Julius Wang , Selen Pehlivan , Jorma Laaksonen

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

Current Scene Graph Generation (SGG) methods explore contextual information to predict relationships among entity pairs. However, due to the diverse visual appearance of numerous possible subject-object combinations, there is a large…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Chaofan Zheng , Xinyu Lyu , Lianli Gao , Bo Dai , Jingkuan Song

Scene graph generation (SGG) models have suffered from inherent problems regarding the benchmark datasets such as the long-tailed predicate distribution and missing annotation problems. In this work, we aim to alleviate the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Kibum Kim , Kanghoon Yoon , Yeonjun In , Jinyoung Moon , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) structures visual scenes as graphs of objects and their relations. While Multimodal Large Language Models (MLLMs) have advanced end-to-end SGG, current methods are hindered by both a lack of task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Jiaye Feng , Qixiang Yin , Yuankun Liu , Tong Mo , Weiping Li

In Scene Graph Generation (SGG), structured representations are extracted from visual inputs as object nodes and connecting predicates, enabling image-based reasoning for diverse downstream tasks. While fully supervised SGG has improved…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Abdelrahman Elskhawy , Mengze Li , Nassir Navab , Benjamin Busam

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Visual grounding (VG) aims to establish fine-grained alignment between vision and language. Ideally, it can be a testbed for vision-and-language models to evaluate their understanding of the images and texts and their reasoning abilities…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Zhihong Chen , Ruifei Zhang , Yibing Song , Xiang Wan , Guanbin Li

Temporal grounding is the task of locating a specific segment from an untrimmed video according to a query sentence. This task has achieved significant momentum in the computer vision community as it enables activity grounding beyond…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Juncheng Li , Siliang Tang , Linchao Zhu , Wenqiao Zhang , Yi Yang , Tat-Seng Chua , Fei Wu , Yueting Zhuang