English
Related papers

Related papers: MobRecon: Mobile-Friendly Hand Mesh Reconstruction…

200 papers

In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Feng Wang , Zilong Chen , Guokang Wang , Yafei Song , Huaping Liu

Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jeonghwan Kim , Yushi Lan , Armando Fortes , Yongwei Chen , Xingang Pan

Recent methods for dynamic human reconstruction have attained promising reconstruction results. Most of these methods rely only on RGB color supervision without considering explicit geometric constraints. This leads to existing human…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Junhui Yin , Wei Yin , Hao Chen , Xuqian Ren , Zhanyu Ma , Jun Guo , Yifan Liu

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yue Jiang , Marc Habermann , Vladislav Golyanik , Christian Theobalt

Hand pose estimation from a single depth image is an essential topic in computer vision and human computer interaction. Despite recent advancements in this area promoted by convolutional neural network, accurate hand pose estimation is…

Computer Vision and Pattern Recognition · Computer Science 2019-07-16 Xinghao Chen , Guijin Wang , Hengkai Guo , Cairong Zhang

The state-of-the-art for monocular 3D human pose estimation in videos is dominated by the paradigm of 2D-to-3D pose uplifting. While the uplifting methods themselves are rather efficient, the true computational complexity depends on the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Moritz Einfalt , Katja Ludwig , Rainer Lienhart

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Guénolé Fiche , Simon Leglaive , Xavier Alameda-Pineda , Francesc Moreno-Noguer

3D human motion prediction aims to generate coherent future motions from observed sequences, yet existing end-to-end regression frameworks often fail to capture complex dynamics and tend to produce temporally inconsistent or static…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Junyu Shi , Haoting Wu , Zhiyuan Zhang , Lijiang Liu , Yong Sun , Qiang Nie

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zhihao Sun , Tong Wu , Ruirui Tu , Daoguo Dong , Zuxuan Wu

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Franziska Mueller , Micah Davis , Florian Bernard , Oleksandr Sotnychenko , Mickeal Verschoor , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Accurately reconstructing dense and semantically annotated 3D meshes from monocular images remains a challenging task due to the lack of geometry guidance and imperfect view-dependent 2D priors. Though we have witnessed recent advancements…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Zhenhua Du , Binbin Xu , Haoyu Zhang , Kai Huo , Shuaifeng Zhi

We present a method for fast 3D reconstruction and real-time rendering of dynamic humans from monocular videos with accompanying parametric body fits. Our method can reconstruct a dynamic human in less than 3h using a single GPU, compared…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Ignacio Rocco , Iurii Makarov , Filippos Kokkinos , David Novotny , Benjamin Graham , Natalia Neverova , Andrea Vedaldi

We propose a system to capture nearly-synchronous frame streams from multiple and moving handheld mobiles that is suitable for dynamic object 3D reconstruction. Each mobile executes Simultaneous Localisation and Mapping on-board to estimate…

Multimedia · Computer Science 2021-03-23 M. Bortolon , L. Bazzanella , F. Poiesi

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

We propose MeshLRM, a novel LRM-based approach that can reconstruct a high-quality mesh from merely four input images in less than one second. Different from previous large reconstruction models (LRMs) that focus on NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xinyue Wei , Kai Zhang , Sai Bi , Hao Tan , Fujun Luan , Valentin Deschaintre , Kalyan Sunkavalli , Hao Su , Zexiang Xu

Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Rui Hong , Jana Kosecka

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa