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We give a bounded runtime solution to the homeomorphism problem for closed hyperbolic 3-manifolds. This is an algorithm which, given two triangulations of hyperbolic 3-manifolds by at most $t$ tetrahedra, decides if they represent the same…

Geometric Topology · Mathematics 2021-08-03 Joe Scull

We present a data-structure for orthogonal range searching for random points in the plane. The new data-structure uses (in expectation) $O\bigl(n \log n ( \log \log n)^2 \bigr)$ space, and answers emptiness queries in constant time. As a…

Computational Geometry · Computer Science 2025-05-12 Jonathan E. Dullerud , Sariel Har-Peled

Let $P$ be a polygonal curve in $\mathbb{R}^d$ of length $n$, and $S$ be a point-set of size $k$. The Curve/Point Set Matching problem consists of finding a polygonal curve $Q$ on $S$ such that the Fr\'echet distance from $P$ is less than a…

Computational Geometry · Computer Science 2014-04-21 Paul Accisano , Alper Üngör

In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…

Computational Geometry · Computer Science 2020-02-26 Haitao Wang

We consider the problem of routing a data packet through the visibility graph of a polygonal domain $P$ with $n$ vertices and $h$ holes. We may preprocess $P$ to obtain a label and a routing table for each vertex of $P$. Then, we must be…

Given a graph $ G $ with $ n $ vertices and a set $ S $ of $ n $ points in the plane, a point-set embedding of $ G $ on $ S $ is a planar drawing such that each vertex of $ G $ is mapped to a distinct point of $ S $. A straight-line…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…

Computational Geometry · Computer Science 2017-05-09 John Iacono , Elena Khramtcova , Stefan Langerman

We present a polynomial-time quantum algorithm for the Hidden Subgroup Problem over $\mathbb{D}_{2^n}$. The usual approach to the Hidden Subgroup Problem relies on harmonic analysis in the domain of the problem, and the best known algorithm…

Quantum Physics · Physics 2022-02-24 Matthew Moore , Grace Young

Let $P$ be an orthogonal polygon of $n$ vertices, without holes. The Orthogonal Polygon Covering with Squares (OPCS) problem takes as input such an orthogonal polygon $P$ with integral vertex coordinates, and asks to find the minimum number…

Computational Geometry · Computer Science 2024-11-19 Anubhav Dhar , Subham Ghosh , Sudeshna Kolay

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport

The Opaque Cover Problem (OCP), also known as the Beam Detector Problem, is the problem of finding, for a set S in Euclidean space, the minimum-length set F which intersects every straight line passing through S. In spite of its simplicity,…

Computational Geometry · Computer Science 2012-10-31 J. Scott Provan , Marcus Brazil , Doreen Thomas , Jia F. Weng

This paper gives a note on an application of the enclosure method to an inverse obstacle scattering problem governed by the Helmholtz equation in two dimensions. It is shown that one can uniquely determine the convex hull of an unknown…

Analysis of PDEs · Mathematics 2011-09-21 Masaru Ikehata

We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.

Computational Geometry · Computer Science 2025-06-10 Mark de Berg , Sergio Cabello

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…

Computational Geometry · Computer Science 2024-06-25 Aniket Basu Roy

Let $\mathcal{T}$ be a set of $n$ flat (planar) semi-algebraic regions in $\mathbb{R}^3$ of constant complexity (e.g., triangles, disks), which we call plates. We wish to preprocess $\mathcal{T}$ into a data structure so that for a query…

Computational Geometry · Computer Science 2025-03-18 Pankaj K. Agarwal , Boris Aronov , Esther Ezra , Matthew J. Katz , Micha Sharir

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

In this paper we describe a new data structure that supports orthogonal range reporting queries on a set of points that move along linear trajectories on a $U\times U$ grid. The assumption that points lie on a $U\times U$ grid enables us to…

Data Structures and Algorithms · Computer Science 2010-02-19 Marek Karpinski , J. Ian Munro , Yakov Nekrich

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs