Related papers: 3D-Aware Semantic-Guided Generative Model for Huma…
Style transfer for human face has been widely researched in recent years. Majority of the existing approaches work in 2D image domain and have 3D inconsistency issue when applied on different viewpoints of the same face. In this paper, we…
Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…
Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…
Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant…
Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…
Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…
The advent of generative radiance fields has significantly promoted the development of 3D-aware image synthesis. The cumulative rendering process in radiance fields makes training these generative models much easier since gradients are…
The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…
Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D…
Despite the success of Generative Adversarial Networks (GANs) in image synthesis, there lacks enough understanding on what generative models have learned inside the deep generative representations and how photo-realistic images are able to…
Designing face recognition systems that are capable of matching face images obtained in the thermal spectrum with those obtained in the visible spectrum is a challenging problem. In this work, we propose the use of semantic-guided…
We present a novel GAN-based model that utilizes the space of deep features learned by a pre-trained classification model. Inspired by classical image pyramid representations, we construct our model as a Semantic Generation Pyramid -- a…
This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…
Implicit neural representations, represented by Neural Radiance Fields (NeRF), have dominated research in 3D computer vision by virtue of high-quality visual results and data-driven benefits. However, their realistic applications are…
3D-aware generative models have shown that the introduction of 3D information can lead to more controllable image generation. In particular, the current state-of-the-art model GIRAFFE can control each object's rotation, translation, scale,…
In this paper, we address unsupervised pose-guided person image generation, which is known challenging due to non-rigid deformation. Unlike previous methods learning a rock-hard direct mapping between human bodies, we propose a new pathway…
We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to…
Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work…
GAN inversion has been exploited in many face manipulation tasks, but 2D GANs often fail to generate multi-view 3D consistent images. The encoders designed for 2D GANs are not able to provide sufficient 3D information for the inversion and…
Neural fields excel in computer vision and robotics due to their ability to understand the 3D visual world such as inferring semantics, geometry, and dynamics. Given the capabilities of neural fields in densely representing a 3D scene from…