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Humanoid table tennis (TT) demands rapid perception, proactive whole-body motion, and agile footwork under strict timing--capabilities that remain difficult for end-to-end control policies. We propose a reinforcement learning (RL) framework…
Policy gradient methods are often applied to reinforcement learning in continuous multiagent games. These methods perform local search in the joint-action space, and as we show, they are susceptable to a game-theoretic pathology known as…
Offline reinforcement learning (RL) allows agents to learn effective, return-maximizing policies from a static dataset. Three popular algorithms for offline RL are Conservative Q-Learning (CQL), Behavior Cloning (BC), and Decision…
Soft Actor-Critic (SAC) is considered the state-of-the-art algorithm in continuous action space settings. It uses the maximum entropy framework for efficiency and stability, and applies a heuristic temperature Lagrange term to tune the…
Model-based reinforcement learning (MBRL) with real-time planning has shown great potential in locomotion and manipulation control tasks. However, the existing planning methods, such as the Cross-Entropy Method (CEM), do not scale well to…
Adversarial training is a widely adopted strategy to bolster the robustness of neural network models against adversarial attacks. This paper revisits the fundamental assumptions underlying image classification and suggests that representing…
This paper studies the control synthesis of motion planning subject to uncertainties. The uncertainties are considered in robot motions and environment properties, giving rise to the probabilistic labeled Markov decision process (PL-MDP). A…
Machine learning (ML) has become an attractive tool in information processing, however few ML algorithms have been successfully applied in the quantum domain. We show here how classical reinforcement learning (RL) could be used as a tool…
Single-task RL agents are typically trained under a fixed reward function, which limits their robustness to reward misspecification and their ability to adapt to changing preferences. We introduce Reward-Conditioned Reinforcement Learning…
Deploying controllers trained with Reinforcement Learning (RL) on real robots can be challenging: RL relies on agents' policies being modeled as Markov Decision Processes (MDPs), which assume an inherently discrete passage of time. The use…
Electric water heaters have the ability to store energy in their water buffer without impacting the comfort of the end user. This feature makes them a prime candidate for residential demand response. However, the stochastic and nonlinear…
Translating natural language into SQL (Text-to-SQL) remains a core challenge at the intersection of language understanding and structured data access. Although large language models (LLMs) have improved fluency, generating correct and…
Computer-Aided Design (CAD) plays a vital role in engineering and manufacturing, yet current CAD workflows require extensive domain expertise and manual modeling effort. Recent advances in large language models (LLMs) have made it possible…
Previous LLMs-based RL studies typically follow either supervised learning with high annotation costs, or unsupervised paradigms using voting or entropy-based rewards. However, their performance remains far from satisfactory due to the…
This paper proposes \emph{Episodic and Lifelong Exploration via Maximum ENTropy} (ELEMENT), a novel, multiscale, intrinsically motivated reinforcement learning (RL) framework that is able to explore environments without using any extrinsic…
As a key stage of Recommender Systems (RSs), Multi-Task Fusion (MTF) is responsible for merging multiple scores output by Multi-Task Learning (MTL) into a single score, finally determining the recommendation results. Recently, Reinforcement…
Passively cooled base stations (PCBSs) have emerged to deliver better cost and energy efficiency. However, passive cooling necessitates intelligent thermal control via traffic management, i.e., the instantaneous data traffic or throughput…
Reinforcement learning (RL) depends critically on the choice of reward functions used to capture the de- sired behavior and constraints of a robot. Usually, these are handcrafted by a expert designer and represent heuristics for relatively…
In many real-world scenarios, reward signal for agents are exceedingly sparse, making it challenging to learn an effective reward function for reward shaping. To address this issue, the proposed approach in this paper performs reward…
Extensive efforts have been made to boost the performance in the domain of language models by introducing various attention-based transformers. However, the inclusion of linear layers with large dimensions contributes to significant…