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This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Many computer vision challenges require continuous outputs, but tend to be solved by discrete classification. The reason is classification's natural containment within a probability $n$-simplex, as defined by the popular softmax activation…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Shuai Liao , Efstratios Gavves , Cees G. M. Snoek

We propose a novel representation of virtual humans for highly realistic real-time animation and rendering in 3D applications. We learn pose dependent appearance and geometry from highly accurate dynamic mesh sequences obtained from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Wieland Morgenstern , Milena T. Bagdasarian , Anna Hilsmann , Peter Eisert

This paper introduces a novel method for the efficient and accurate computation of volume fractions on unstructured polyhedral meshes, where the phase boundary is an orientable hypersurface, implicitly given as the iso-contour of a…

Numerical Analysis · Mathematics 2021-11-19 Johannes Kromer , Dieter Bothe

Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Mihaela Cătălina Stoian , Tommaso Cavallari

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

This comparative study evaluates various neural surface reconstruction methods, particularly focusing on their implications for scientific visualization through reconstructing 3D surfaces via multi-view rendering images. We categorize ten…

Graphics · Computer Science 2024-07-31 Siyuan Yao , Weixi Song , Chaoli Wang

In this article, a new method for segmentation and restoration of images on two-dimensional surfaces is given. Active contour models for image segmentation are extended to images on surfaces. The evolving curves on the surfaces are…

Computer Vision and Pattern Recognition · Computer Science 2015-05-04 Heike Benninghoff , Harald Garcke

We develop an invariant local theory of Lorentz surfaces in pseudo-Euclidean 4-space by use of a linear map of Weingarten type. We find a geometrically determined moving frame field at each point of the surface and obtain a system of…

Differential Geometry · Mathematics 2017-04-27 Yana Aleksieva , Georgi Ganchev , Velichka Milousheva

This paper addresses the problem of mirror surface reconstruction, and proposes a solution based on observing the reflections of a moving reference plane on the mirror surface. Unlike previous approaches which require tedious calibration,…

Computer Vision and Pattern Recognition · Computer Science 2021-01-26 Kai Han , Miaomiao Liu , Dirk Schnieders , Kwan-Yee K. Wong

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering of visual intelligence, yet decades of computational methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Tyler Bonnen , Jitendra Malik , Angjoo Kanazawa

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Chunyu Li , Taisuke Hashimoto , Eiichi Matsumoto , Hiroharu Kato

We present a statistical model for $3$D human faces in varying expression, which decomposes the surface of the face using a wavelet transform, and learns many localized, decorrelated multilinear models on the resulting coefficients. Using…

Computer Vision and Pattern Recognition · Computer Science 2014-07-02 Alan Brunton , Timo Bolkart , Stefanie Wuhrer

3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Manolis Savva , Ali Mahdavi-Amiri

Single-image 3D human reconstruction aims to reconstruct the 3D textured surface of the human body given a single image. While implicit function-based methods recently achieved reasonable reconstruction performance, they still bear…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Gyumin Shim , Minsoo Lee , Jaegul Choo

Current 6D object pose estimation methods usually require a 3D model for each object. These methods also require additional training in order to incorporate new objects. As a result, they are difficult to scale to a large number of objects…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Keunhong Park , Arsalan Mousavian , Yu Xiang , Dieter Fox

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

Valuations constitute a class of functionals on convex bodies which include the Euler-characteristic, the surface area, the Lebesgue-measure, and many more classical functionals. Curvature measures may be regarded as "localised`` versions…

Differential Geometry · Mathematics 2020-12-08 Mykhailo Saienko

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun
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