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Since the end of 2021, the Metaverse has been booming. Many unknown possibilities are gradually being realized, but many people only determined that they use Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in the…

Computers and Society · Computer Science 2022-11-15 Yun-Cheng Tsai

Metaverse applications desire to communicate with semantically identified objects among a diverse set of cyberspace entities, such as cameras for collecting images from, sensors for sensing environment, and users collaborating with each…

Networking and Internet Architecture · Computer Science 2024-07-23 Tianyuan Yu , Xinyu Ma , Varun Patil , Yekta Kocaogullar , Lixia Zhang

Recently, the Metaverse is becoming increasingly attractive, with millions of users accessing the many available virtual worlds. However, how do users find the one Metaverse which best fits their current interests? So far, the search…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Ali Abdari , Alex Falcon , Giuseppe Serra

3D shape generation techniques leveraging deep learning have garnered significant interest from both the computer vision and architectural design communities, promising to enrich the content in the virtual environment. However, research on…

Human-Computer Interaction · Computer Science 2024-07-19 Anqi Wang , Jiahua Dong , Lik-Hang Lee , Jiachuan Shen , Pan Hui

The "Darkverse" could be the negative harmful area of the Metaverse; a new virtual immersive environment for the facilitation of illicit activity such as misinformation, fraud, harassment, and illegal marketplaces. This paper explores the…

Human-Computer Interaction · Computer Science 2024-05-10 Raymond Chan , Benjamin W. J. Kwok , Adriel Yeo , Kan Chen , Jeannie S. Lee

Current research in Mixed Reality (MR) presents a wide range of novel use cases for blending virtual elements with the real world. This yet-to-be-ubiquitous technology challenges how users currently work and interact with digital content.…

Human-Computer Interaction · Computer Science 2024-04-08 Christopher Katins , Paweł W. Woźniak , Aodi Chen , Ihsan Tumay , Luu Viet Trinh Le , John Uschold , Thomas Kosch

The future of the arts and artificial intelligence (AI) is promising as technology advances. As the use of AI in design becomes more widespread, art practice may not be a human-only art form and could instead become a digitally integrated…

Human-Computer Interaction · Computer Science 2023-08-23 Makayla Lewis

This essay discusses whether computers, using Artificial Intelligence (AI), could create art. First, the history of technologies that automated aspects of art is surveyed, including photography and animation. In each case, there were…

Artificial Intelligence · Computer Science 2018-05-09 Aaron Hertzmann

In recent years, the metaverse has attracted enormous attention from around the world with the development of related technologies. The expected metaverse should be a realistic society with more direct and physical interactions, while the…

Multimedia · Computer Science 2021-08-23 Haihan Duan , Jiaye Li , Sizheng Fan , Zhonghao Lin , Xiao Wu , Wei Cai

Computational creativity is an emerging branch of artificial intelligence that places computers in the center of the creative process. Broadly, creativity involves a generative step to produce many ideas and a selective step to determine…

Computers and Society · Computer Science 2013-11-07 Lav R. Varshney , Florian Pinel , Kush R. Varshney , Debarun Bhattacharjya , Angela Schoergendorfer , Yi-Min Chee

The Metaverse is poised to be a future platform that redefines what it means to communicate, socialize, and interact with each other. Yet, it is important for us to consider avoiding the pitfalls of social media platforms we use today;…

Human-Computer Interaction · Computer Science 2023-11-29 Yun Suen Pai , Mark Armstrong , Kinga Skiers , Anish Kundu , Danyang Peng , Yixin Wang , Tamil Selvan Gunasekaran , Chi-Lan Yang , Kouta Minamizawa

"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…

Human-Computer Interaction · Computer Science 2024-08-22 Hessam Djavaherpour , Pierre Dragicevic , Yvonne Jansen

There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in systems architecture techniques such as, host migration of instances, mobile…

Human-Computer Interaction · Computer Science 2017-08-28 Kim J. L. Nevelsteen

The Metaverse is at the vanguard of the impending digital revolution, with the potential to significantly transform industries and lifestyles. However, in 2023, skepticism surfaced within industrial and academic spheres, raising concerns…

Computers and Society · Computer Science 2024-06-18 Liang Yang , Shi-Ting Ni , Yuyang Wang , Ao Yu , Jyh-An Lee , Pan Hui

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

VTubing, the practice of live streaming using virtual avatars, has gained worldwide popularity among streamers seeking to maintain anonymity. While previous research has primarily focused on the social and cultural aspects of VTubing, there…

Human-Computer Interaction · Computer Science 2025-03-04 Daye Kim , Sebin Lee , Yoonseo Jun , Yujin Shin , Jungjin Lee

Computational philosophy is the use of mechanized computational techniques to unearth philosophical insights that are either difficult or impossible to find using traditional philosophical methods. Computational metaphysics is computational…

Logic in Computer Science · Computer Science 2019-08-13 Daniel Kirchner , Christoph Benzmüller , Edward N. Zalta

This paper explores the potential developments of self-directed learning in the metaverse in response to Education 4.0 and the Fourth Industrial Revolution. It highlights the importance of education keeping up with technological…

Computers and Society · Computer Science 2023-05-16 Yun-Cheng Tsai

This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from…

Human-Computer Interaction · Computer Science 2022-03-31 Jonas Oppenlaender

Metaverse is an engaging way to recreate in a digital environment the real world. It allows people to connect not by just browsing a website, but by using headsets and virtual reality techniques. The metaverse is actually in a rapid…

Human-Computer Interaction · Computer Science 2023-10-11 Enrico Carmine Ciliberti , Marco Fiore , Marina Mongiello