English
Related papers

Related papers: When Creators Meet the Metaverse: A Survey on Comp…

200 papers

The rise of Generative Artificial Intelligence (G-AI) has transformed the creative arts landscape by producing novel artwork, whereas in the same time raising ethical concerns. While previous studies have addressed these concerns from…

Human-Computer Interaction · Computer Science 2024-10-22 Shuning Zhang , Shixuan Li

Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…

We introduce a psychologically grounded and artist-informed framework for modeling visual creativity across four domains: Inner, Outer, Imaginative, and Moral Worlds. Drawing on interviews with practicing artists and theories from…

Human-Computer Interaction · Computer Science 2025-09-30 Prerna Luthra

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

There has been increasing interest in smart factories powered by robotics systems to tackle repetitive, laborious tasks. One impactful yet challenging task in robotics-powered smart factory applications is robotic grasping: using robotic…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Yuhao Chen , E. Zhixuan Zeng , Maximilian Gilles , Alexander Wong

Dubbed "the successor to the mobile Internet", the concept of the Metaverse has recently exploded in popularity. While there exists lite versions of the Metaverse today, we are still far from realizing the vision of a seamless, shardless,…

Networking and Internet Architecture · Computer Science 2022-01-06 Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Xianbin Cao , Chunyan Miao , Sumei Sun , Qiang Yang

The application of computer technology in the field of art has given rise to novel modes of artistic practice, including media art, and it is a necessity to find a commensurable conceptual fundament. Therefore, computer art starting from…

Computers and Society · Computer Science 2022-01-11 Tianhua Zhu

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

Human-Computer Interaction · Computer Science 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

New methods and technologies for engaging future users and other stakeholders in participatory (design) processes are being developed and proposed. Increasingly, researchers refer to co-creation in order to capture such approaches. However,…

Human-Computer Interaction · Computer Science 2021-11-09 Juliane Jarke , Gabriela Molina León , Irina Zakharova , Hendrik Heuer , Ulrike Gerhard

Augmented Reality (AR) is evolving to become the next frontier in social media, merging physical and virtual reality into a living metaverse, a Social MediARverse. With this transition, we must understand how different contexts (public,…

Human-Computer Interaction · Computer Science 2025-08-25 Linda Hirsch , Florian Müller , Mari Kruse , Andreas Butz , Robin Welsch

As an emerging concept, the Metaverse has the potential to revolutionize the social interaction in the post-pandemic era by establishing a digital world for online education, remote healthcare, immersive business, intelligent…

Networking and Internet Architecture · Computer Science 2023-06-07 Zhen Meng , Changyang She , Guodong Zhao , Muhammad A. Imran , Mischa Dohler , Yonghui Li , Branka Vucetic

The Metaverse is a virtual environment where users are represented by avatars to navigate a virtual world, which has strong links with the physical one. State-of-the-art Metaverse architectures rely on a cloud-based approach for avatar…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-06 Sahraoui Dhelim , Tahar Kechadi , Liming Chen , Nyothiri Aung , Huansheng Ning , Luigi Atzori

Spatial computing -- the ability of devices to be aware of their surroundings and to represent this digitally -- offers novel capabilities in human-robot interaction. In particular, the combination of spatial computing and egocentric…

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

Human-Computer Interaction · Computer Science 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

This article proposes an artistic approach to increase and enrich the understanding of Julia Sets. This approach includes the mathematical, the playful, the artistic and the computational dimensions. It is argued that these four dimensions…

History and Overview · Mathematics 2022-04-19 Eduardo Adam Navas-López

This study explores the concept of creativity and artificial intelligence (AI) and their recent integration. While AI has traditionally been perceived as incapable of generating new ideas or creating art, the development of more…

Artificial Intelligence · Computer Science 2023-06-06 Fabio Crimaldi , Manuele Leonelli

The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…

Human-Computer Interaction · Computer Science 2025-01-28 Yunge Wen

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

Human-Computer Interaction · Computer Science 2025-06-06 Chen Chen

This paper contributes to building a standard process of research and development (R&D) for new user experiences (UX) in metaverse services. We tested this R&D process on a new UX proof of concept (PoC) for Meta Quest head-mounted display…

Human-Computer Interaction · Computer Science 2023-08-07 Alexandre Berthault , Takuma Kato , Akihiko Shirai

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang