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Related papers: Geometry-Aware Multi-Task Learning for Binaural Au…

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Knowing the geometry of a space is desirable for many applications, e.g. sound source localization, sound field reproduction or auralization. In circumstances where only acoustic signals can be obtained, estimating the geometry of a room is…

Sound · Computer Science 2019-07-03 Linh Nguyen , Jaime Valls Miro , Xiaojun Qiu

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…

Sound · Computer Science 2025-06-03 Tianrui Pan , Jie Liu , Zewen Huang , Jie Tang , Gangshan Wu

Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…

Sound · Computer Science 2019-05-15 Yu-Ding Lu , Hsin-Ying Lee , Hung-Yu Tseng , Ming-Hsuan Yang

Binaural audio delivers spatial cues essential for immersion, yet most consumer videos are monaural due to capture constraints. We introduce SIREN, a visually guided mono to binaural framework that explicitly predicts left and right…

Sound · Computer Science 2026-04-01 Mingyeong Song , Seoyeon Ko , Junhyug Noh

Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-03 Xikun Lu , Yunda Chen , Zehua Chen , Jie Wang , Mingxing Liu , Hongmei Hu , Chengshi Zheng , Stefan Bleeck , Jinqiu Sang

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li

Contrary to geometric acoustics-based simulations where the spatial information is available in a tangible form, it is not straightforward to auralize wave-based simulations. A variety of methods have been proposed that compute the ear…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-22 Jens Ahrens

This paper tackles the problem of novel view audio-visual synthesis along an arbitrary trajectory in an indoor scene, given the audio-video recordings from other known trajectories of the scene. Existing methods often overlook the effect of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Huiyu Gao , Jiahao Ma , David Ahmedt-Aristizabal , Chuong Nguyen , Miaomiao Liu

We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Sagnik Majumder , Ziad Al-Halah , Kristen Grauman

A method of binaural rendering from microphone array signals of arbitrary geometry is proposed. To reproduce binaural signals from microphone array recordings at a remote location, a spherical microphone array is generally used for…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-19 Naoto Iijima , Shoichi Koyama , Hiroshi Saruwatari

Speaker diarization consists of assigning speech signals to people engaged in a dialogue. An audio-visual spatiotemporal diarization model is proposed. The model is well suited for challenging scenarios that consist of several participants…

Computer Vision and Pattern Recognition · Computer Science 2018-10-15 Israel D. Gebru , Silèye Ba , Xiaofei Li , Radu Horaud

Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR,…

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Novel view acoustic synthesis (NVAS) aims to render binaural audio at any target viewpoint, given a mono audio emitted by a sound source at a 3D scene. Existing methods have proposed NeRF-based implicit models to exploit visual cues as a…

Sound · Computer Science 2025-03-18 Swapnil Bhosale , Haosen Yang , Diptesh Kanojia , Jiankang Deng , Xiatian Zhu

Audiovisual scenes are pervasive in our daily life. It is commonplace for humans to discriminatively localize different sounding objects but quite challenging for machines to achieve class-aware sounding objects localization without…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Di Hu , Yake Wei , Rui Qian , Weiyao Lin , Ruihua Song , Ji-Rong Wen

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

Sound · Computer Science 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

We propose a novel mixture of experts framework for field-of-view enhancement in binaural signal matching. Our approach enables dynamic spatial audio rendering that adapts to continuous talker motion, allowing users to emphasize or suppress…

Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring…

Graphics · Computer Science 2026-03-17 Kien T. Pham , Yingqing He , Yazhou Xing , Qifeng Chen , Long Chen

The images and sounds that we perceive undergo subtle but geometrically consistent changes as we rotate our heads. In this paper, we use these cues to solve a problem we call Sound Localization from Motion (SLfM): jointly estimating camera…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ziyang Chen , Shengyi Qian , Andrew Owens

How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Rui Qian , Di Hu , Heinrich Dinkel , Mengyue Wu , Ning Xu , Weiyao Lin