Related papers: StylePart: Image-based Shape Part Manipulation
Image and shape editing are ubiquitous among digital artworks. Graphics algorithms facilitate artists and designers to achieve desired editing intents without going through manually tedious retouching. In the recent advance of machine…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…
Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…
We address the problem of unpaired geometric image-to-image translation. Rather than transferring the style of an image as a whole, our goal is to translate the geometry of an object as depicted in different domains while preserving its…
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…
Arbitrary style transfer is an important problem in computer vision that aims to transfer style patterns from an arbitrary style image to a given content image. However, current methods either rely on slow iterative optimization or fast…
GAN-based image editing task aims at manipulating image attributes in the latent space of generative models. Most of the previous 2D and 3D-aware approaches mainly focus on editing attributes in images with ambiguous semantics or regions…
Editing hairstyle is unique and challenging due to the complexity and delicacy of hairstyle. Although recent approaches significantly improved the hair details, these models often produce undesirable outputs when a pose of a source image is…
We present SENS, a novel method for generating and editing 3D models from hand-drawn sketches, including those of abstract nature. Our method allows users to quickly and easily sketch a shape, and then maps the sketch into the latent space…
Recovering full 3D shapes from partial observations is a challenging task that has been extensively addressed in the computer vision community. Many deep learning methods tackle this problem by training 3D shape generation networks to learn…
We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
3D GANs have the ability to generate latent codes for entire 3D volumes rather than only 2D images. These models offer desirable features like high-quality geometry and multi-view consistency, but, unlike their 2D counterparts, complex…
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…
Recent advancements in radiance fields have opened new avenues for creating high-quality 3D assets and scenes. Style transfer can enhance these 3D assets with diverse artistic styles, transforming creative expression. However, existing…
We present a novel face swapping method using the progressively growing structure of a pre-trained StyleGAN. Previous methods use different encoder decoder structures, embedding integration networks to produce high-quality results, but…
We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box…
Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…