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Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain. In this paper, we explore output representation…

Machine Learning · Computer Science 2016-06-16 Ishan P. Durugkar , Clemens Rosenbaum , Stefan Dernbach , Sridhar Mahadevan

Automated lane change is one of the most challenging task to be solved of highly automated vehicles due to its safety-critical, uncertain and multi-agent nature. This paper presents the novel deployment of the state of art Q learning…

Artificial Intelligence · Computer Science 2020-09-28 M. Ugur Yavas , N. Kemal Ure , Tufan Kumbasar

One problem with researching cognitive modeling and reinforcement learning (RL) is that researchers spend too much time on setting up an appropriate computational framework for their experiments. Many open source implementations of current…

Machine Learning · Computer Science 2024-01-29 Jan Dohmen , Frank Röder , Manfred Eppe

Adversarial training has been actively studied in recent computer vision research to improve the robustness of models. However, due to the huge computational cost of generating adversarial samples, adversarial training methods are often…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Yihan Wu , Xinda Li , Florian Kerschbaum , Heng Huang , Hongyang Zhang

The expansion of artificial intelligence (AI) applications has driven substantial investment in computational infrastructure, especially by cloud computing providers. Quantifying the energy footprint of this infrastructure requires models…

Hardware Architecture · Computer Science 2025-03-25 Imran Latif , Alex C. Newkirk , Matthew R. Carbone , Arslan Munir , Yuewei Lin , Jonathan Koomey , Xi Yu , Zhiuha Dong

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

Learning from visual observations is a fundamental yet challenging problem in Reinforcement Learning (RL). Although algorithmic advances combined with convolutional neural networks have proved to be a recipe for success, current methods are…

Machine Learning · Computer Science 2020-11-06 Michael Laskin , Kimin Lee , Adam Stooke , Lerrel Pinto , Pieter Abbeel , Aravind Srinivas

The last decade has seen an upswing in interest and adoption of reinforcement learning (RL) techniques, in large part due to its demonstrated capabilities at performing certain tasks at "super-human levels". This has incentivized the…

Machine Learning · Computer Science 2025-10-29 Pablo Samuel Castro

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

Artificial Intelligence · Computer Science 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

Several approaches have been proposed to improve the sample efficiency of online reinforcement learning (RL) by leveraging demonstrations collected offline. The offline data can be used directly as transitions to optimize RL objectives, or…

Robotics · Computer Science 2026-03-31 Dwait Bhatt , Shih-Chieh Chou , Nikolay Atanasov

Training large language models with reinforcement learning (RL) against verifiable rewards significantly enhances their reasoning abilities, yet remains computationally expensive due to inefficient uniform prompt sampling. We introduce…

Machine Learning · Computer Science 2026-03-06 Ruiqi Zhang , Daman Arora , Song Mei , Andrea Zanette

We introduce CuLE (CUDA Learning Environment), a CUDA port of the Atari Learning Environment (ALE) which is used for the development of deep reinforcement algorithms. CuLE overcomes many limitations of existing CPU-based emulators and…

Machine Learning · Computer Science 2020-10-07 Steven Dalton , Iuri Frosio , Michael Garland

A generally intelligent agent must be able to teach itself how to solve problems in complex domains with minimal human supervision. Recently, deep reinforcement learning algorithms combined with self-play have achieved superhuman…

Artificial Intelligence · Computer Science 2018-05-22 Stephen McAleer , Forest Agostinelli , Alexander Shmakov , Pierre Baldi

In recent years deep reinforcement learning (RL) systems have attained superhuman performance in a number of challenging task domains. However, a major limitation of such applications is their demand for massive amounts of training data. A…

Embodied robots nowadays can already handle many real-world manipulation tasks. However, certain other real-world tasks involving dynamic processes (e.g., shooting a basketball into a hoop) are highly agile and impose high precision…

Robotics · Computer Science 2025-09-30 Yihang Hu , Pingyue Sheng , Yuyang Liu , Shengjie Wang , Yang Gao

Training deep learning models takes an extremely long execution time and consumes large amounts of computing resources. At the same time, recent research proposed systems and compilers that are expected to decrease deep learning models…

Machine Learning · Computer Science 2022-05-11 Sean Parker , Sami Alabed , Eiko Yoneki

Deep learning has emerged as a powerful method for extracting valuable information from large volumes of data. However, when new training data arrives continuously (i.e., is not fully available from the beginning), incremental training…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-06 Thomas Bouvier , Bogdan Nicolae , Hugo Chaugier , Alexandru Costan , Ian Foster , Gabriel Antoniu

Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with…

Machine Learning · Computer Science 2024-12-20 Matthew Riemer , Gopeshh Subbaraj , Glen Berseth , Irina Rish

Although there has been remarkable progress and impressive performance on reinforcement learning (RL) on Atari games, there are many problems with challenging characteristics that have not yet been explored in Deep Learning for RL. These…

Artificial Intelligence · Computer Science 2018-09-17 Akshat Agarwal , Ryan Hope , Katia Sycara
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