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In this paper, we propose a new approach called Adaptive Behavioral Costs in Reinforcement Learning (ABC-RL) for training a human-like agent with competitive strength. While deep reinforcement learning agents have recently achieved…

Artificial Intelligence · Computer Science 2023-09-28 Kuo-Hao Ho , Ping-Chun Hsieh , Chiu-Chou Lin , You-Ren Luo , Feng-Jian Wang , I-Chen Wu

The potential of offline reinforcement learning (RL) is that high-capacity models trained on large, heterogeneous datasets can lead to agents that generalize broadly, analogously to similar advances in vision and NLP. However, recent works…

Machine Learning · Computer Science 2023-04-19 Aviral Kumar , Rishabh Agarwal , Xinyang Geng , George Tucker , Sergey Levine

Few classical games have been regarded as such significant benchmarks of artificial intelligence as to have justified training costs in the millions of dollars. Among these, Stratego -- a board wargame exemplifying the challenge of…

Machine Learning · Computer Science 2025-11-11 Samuel Sokota , Eugene Vinitsky , Hengyuan Hu , J. Zico Kolter , Gabriele Farina

The use of GPUs has proliferated for machine learning workflows and is now considered mainstream for many deep learning models. Meanwhile, when training state-of-the-art personal recommendation models, which consume the highest number of…

Hardware Architecture · Computer Science 2020-11-12 Bilge Acun , Matthew Murphy , Xiaodong Wang , Jade Nie , Carole-Jean Wu , Kim Hazelwood

Raven's Progressive Matrices have been widely used for measuring abstract reasoning and intelligence in humans. However for artificial learning systems, abstract reasoning remains a challenging problem. In this paper we investigate how…

Neural and Evolutionary Computing · Computer Science 2021-08-18 Rollin Omari , R. I. McKay , Tom Gedeon

Temporal information is essential to learning effective policies with Reinforcement Learning (RL). However, current state-of-the-art RL algorithms either assume that such information is given as part of the state space or, when learning…

Machine Learning · Computer Science 2021-01-07 Wenling Shang , Xiaofei Wang , Aravind Srinivas , Aravind Rajeswaran , Yang Gao , Pieter Abbeel , Michael Laskin

This research paper presents an experimental approach to using the Reptile algorithm for reinforcement learning to train a neural network to play Super Mario Bros. We implement the Reptile algorithm using the Super Mario Bros Gym library…

Machine Learning · Computer Science 2023-05-17 Sanyam Jain

The promotion of large-scale applications of reinforcement learning (RL) requires efficient training computation. While existing parallel RL frameworks encompass a variety of RL algorithms and parallelization techniques, the excessively…

Machine Learning · Computer Science 2023-12-12 Jing Hou , Guang Chen , Ruiqi Zhang , Zhijun Li , Shangding Gu , Changjun Jiang

Two current methods used to train autonomous cars are reinforcement learning and imitation learning. This research develops a new learning methodology and systematic approach in both a simulated and a smaller real world environment by…

Robotics · Computer Science 2021-11-24 Heidi Lu

Reinforcement learning (RL) training is inherently unstable due to factors such as moving targets and high gradient variance. Reinforcement Learning from Human Feedback (RLHF) and Reinforcement Learning from AI Feedback (RLAIF) can…

Machine Learning · Computer Science 2025-06-24 Ju-Seung Byun , Andrew Perrault

Current neural-network-based classifiers are susceptible to adversarial examples. The most empirically successful approach to defending against such adversarial examples is adversarial training, which incorporates a strong self-attack…

Machine Learning · Computer Science 2020-06-08 Bai Li , Shiqi Wang , Suman Jana , Lawrence Carin

Reinforcement Learning (RL) is one of the most dynamic research areas in Game AI and AI as a whole, and a wide variety of games are used as its prominent test problems. However, it is subject to the replicability crisis that currently…

Machine Learning · Computer Science 2022-03-03 Matthias Müller-Brockhausen , Aske Plaat , Mike Preuss

Human annotation is a time-consuming task that requires a significant amount of effort. To address this issue, interactive data annotation utilizes an annotation model to provide suggestions for humans to approve or correct. However,…

Computation and Language · Computer Science 2024-06-04 Chen Huang , Yiping Jin , Ilija Ilievski , Wenqiang Lei , Jiancheng Lv

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

As large-scale AI models expand, training becomes costlier and sustaining progress grows harder. Classical scaling laws (e.g., Kaplan et al. (2020), Hoffmann et al. (2022)) predict training loss from a static compute budget yet neglect time…

Machine Learning · Computer Science 2025-01-09 Chien-Ping Lu

Recent advances in large reasoning models have leveraged reinforcement learning with verifiable rewards (RLVR) to improve reasoning capabilities. However, scaling these methods typically requires extensive rollout computation and large…

Machine Learning · Computer Science 2025-09-03 Xinyu Tang , Zhenduo Zhang , Yurou Liu , Wayne Xin Zhao , Zujie Wen , Zhiqiang Zhang , Jun Zhou

The objective of this paper is an efficient training method for video tasks. We make three contributions: (1) We propose Turbo training, a simple and versatile training paradigm for Transformers on multiple video tasks. (2) We illustrate…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Tengda Han , Weidi Xie , Andrew Zisserman

Mastering a video game requires skill, tactics and strategy. While these attributes may be acquired naturally by human players, teaching them to a computer program is a far more challenging task. In recent years, extensive research was…

Machine Learning · Computer Science 2017-02-08 Nadav Bhonker , Shai Rozenberg , Itay Hubara

Learning how to adapt to complex and dynamic environments is one of the most important factors that contribute to our intelligence. Endowing artificial agents with this ability is not a simple task, particularly in competitive scenarios. In…

Artificial Intelligence · Computer Science 2020-04-09 Pablo Barros , Ana Tanevska , Alessandra Sciutti

In this paper, we will show an unprecedented method to accelerate training and improve performance, which called random gradient (RG). This method can be easier to the training of any model without extra calculation cost, we use Image…

Machine Learning · Computer Science 2018-08-22 Jiakai Wei
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