Related papers: Transformer-S2A: Robust and Efficient Speech-to-An…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…
Enabling digital humans to express rich emotions has significant applications in dialogue systems, gaming, and other interactive scenarios. While recent advances in talking head synthesis have achieved impressive results in lip…
This paper presents an audio visual automatic speech recognition (AV-ASR) system using a Transformer-based architecture. We particularly focus on the scene context provided by the visual information, to ground the ASR. We extract…
Speech generation and enhancement based on articulatory movements facilitate communication when the scope of verbal communication is absent, e.g., in patients who have lost the ability to speak. Although various techniques have been…
The task of grapheme-to-phoneme (G2P) conversion is important for both speech recognition and synthesis. Similar to other speech and language processing tasks, in a scenario where only small-sized training data are available, learning G2P…
Speech synthesis has significantly advanced from statistical methods to deep neural network architectures, leading to various text-to-speech (TTS) models that closely mimic human speech patterns. However, capturing nuances such as emotion…
Video-to-audio (V2A) generation aims to produce corresponding audio given silent video inputs. This task is particularly challenging due to the cross-modality and sequential nature of the audio-visual features involved. Recent works have…
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…
Speech-to-speech translation (S2ST) enables spoken communication between people talking in different languages. Despite a few studies on multilingual S2ST, their focus is the multilinguality on the source side, i.e., the translation from…
Recently, pre-trained models with phonetic supervision have demonstrated their advantages for crosslingual speech recognition in data efficiency and information sharing across languages. However, a limitation is that a pronunciation lexicon…
Neural network based end-to-end text to speech (TTS) has significantly improved the quality of synthesized speech. Prominent methods (e.g., Tacotron 2) usually first generate mel-spectrogram from text, and then synthesize speech from the…
Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio…
To join the advantages of classical and end-to-end approaches for speech recognition, we present a simple, novel and competitive approach for phoneme-based neural transducer modeling. Different alignment label topologies are compared and…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
We propose a novel framework, termed Fourier-Activated Adapter (FAA), for parameter-efficient fine-tuning of large pre-trained language models. By incorporating random Fourier features into lightweight adapter modules, FAA decomposes…
State of the art (SOTA) neural text to speech (TTS) models can generate natural-sounding synthetic voices. These models are characterized by large memory footprints and substantial number of operations due to the long-standing focus on…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for virtual agents while they speak. The model demonstrates perceived performance comparable to behaviors directly extracted from the data and…
This paper integrates graph-to-sequence into an end-to-end text-to-speech framework for syntax-aware modelling with syntactic information of input text. Specifically, the input text is parsed by a dependency parsing module to form a…
Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…