Related papers: MASS: Mobile Autonomous Station Simulation
Mobility datasets are fundamental for evaluating algorithms pertaining to geographic information systems and facilitating experimental reproducibility. But privacy implications restrict sharing such datasets, as even aggregated…
Wireless channel models are a commonly used tool for the development of wireless telecommunication systems and standards. The currently prevailing geometry-based stochastic channel models (GSCMs) were manually specified for certain…
Signal measurements appearing in the form of time series are one of the most common types of data used in medical machine learning applications. However, such datasets are often small, making the training of deep neural network…
Testing new, innovative technologies is a crucial task for safety and acceptance. But how can new systems be tested if no historical real-world data exist? Simulation provides an answer to this important question. Classical simulation tools…
Limited data access is a longstanding barrier to data-driven research and development in the networked systems community. In this work, we explore if and how generative adversarial networks (GANs) can be used to incentivize data sharing by…
Generative Adversarial Networks (GAN) have promoted a variety of applications in computer vision, natural language processing, etc. due to its generative model's compelling ability to generate realistic examples plausibly drawn from an…
Generative adversarial network (GAN) is a framework for generating fake data using a set of real examples. However, GAN is unstable in the training stage. In order to stabilize GANs, the noise injection has been used to enlarge the overlap…
In wireless networking R&D we typically depend on simulation and experimentation to evaluate and validate new networking solutions. While simulations allow full control over the scenario conditions, real-world experiments are influenced by…
To properly validate wireless networking solutions we depend on experimentation. Simulation very often produces less accurate results due to the use of models that are simplifications of the real phenomena they try to model. Networking…
The paper presents a novel approach of spoofing wireless signals by using a general adversarial network (GAN) to generate and transmit synthetic signals that cannot be reliably distinguished from intended signals. It is of paramount…
Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically adjusting vibration parameters based on user actions, these…
Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…
Generative Adversarial Networks (GANs) have been shown to aid in the creation of artificial data in situations where large amounts of real data are difficult to come by. This issue is especially salient in the computational linguistics…
Advancing the state of Generative Adversarial Networks (GANs) research requires one to make careful and accurate comparisons with existing works. Yet, this is often difficult to achieve in practice when models are often implemented…
Wi-Fi link is unpredictable and it has never been easy to measure it perfectly; there is always bound to be some bias. As wireless becomes the medium of choice, it is useful to capture Wi-Fi traces in order to evaluate, tune, and adapt the…
Generative adversarial networks (GANs) have been recently applied as a novel emulation technique for large scale structure simulations. Recent results show that GANs can be used as a fast, efficient and computationally cheap emulator for…
Generative adversarial networks (GANs) are one of the greatest advances in AI in recent years. With their ability to directly learn the probability distribution of data, and then sample synthetic realistic data. Many applications have…
Calcium imaging has become a powerful and popular technique to monitor the activity of large populations of neurons in vivo. However, for ethical considerations and despite recent technical developments, recordings are still constrained to…
This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial…
We introduce a generative adversarial network (GAN) model to simulate the 3-dimensional Lagrangian motion of particles trapped in the recirculation zone of a buoyancy-opposed flame. The GAN model comprises a stochastic recurrent neural…