Related papers: MASS: Mobile Autonomous Station Simulation
Control/command processes require a transmission system with some characteristics like high reliability, low latency and strong guarantees on messages delivery. Concerning wire networks, field buses technologies like FIP offer this kind of…
Generative Adversarial Networks (GANs) have proven to be a powerful tool for generating realistic synthetic data. However, traditional GANs often struggle to capture complex relationships between features which results in generation of…
Auto-encoding generative adversarial networks (GANs) combine the standard GAN algorithm, which discriminates between real and model-generated data, with a reconstruction loss given by an auto-encoder. Such models aim to prevent mode…
The lack of sufficiently large open medical databases is one of the biggest challenges in AI-powered healthcare. Synthetic data created using Generative Adversarial Networks (GANs) appears to be a good solution to mitigate the issues with…
Research and education in machine learning needs diverse, representative, and open datasets that contain sufficient samples to handle the necessary training, validation, and testing tasks. Currently, the Recommender Systems area includes a…
Generative adversarial networks (GANs) are neural networks that learn data distributions through adversarial training. In intensive studies, recent GANs have shown promising results for reproducing training images. However, in spite of…
Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…
In the last few years, generative adversarial networks (GAN) have shown tremendous potential for a number of applications in computer vision and related fields. With the current pace of progress, it is a sure bet they will soon be able to…
Generative adversarial networks (GANs) usually struggle in learning from highly diverse data, whose underlying manifold is complex. In this work, we revisit the mathematical foundations of GANs, and theoretically reveal that the native…
We present the Network Traffic Generator (NTG), a framework for perturbing recorded network traffic with the purpose of generating diverse but realistic background traffic for network simulation and what-if analysis in enterprise…
Generative models such as Variational Auto Encoders (VAEs) and Generative Adversarial Networks (GANs) are typically trained for a fixed prior distribution in the latent space, such as uniform or Gaussian. After a trained model is obtained,…
The OMNeT++ simulator is well-suited for the simulation of randomized user behavior in communication networks. However, there are scenarios, where such a random model is unsuited to evaluate a communication system, and this paper attempts…
Generative-adversarial networks (GANs) have been used to produce data closely resembling example data in a compressed, latent space that is close to sufficient for reconstruction in the original vector space. The Wasserstein metric has been…
Generative Adversarial Networks (GANs) have shown great success in many applications. In this work, we present a novel method that leverages human annotations to improve the quality of generated images. Unlike previous paradigms that…
Rapid advances in Generative Adversarial Networks (GANs) raise new challenges for image attribution; detecting whether an image is synthetic and, if so, determining which GAN architecture created it. Uniquely, we present a solution to this…
With the introduction of Navigation Message Authentication (NMA), future Global Navigation Satellite Systems (GNSSs) prevent spoofing by simulation, i.e., the generation of forged satellite signals based on public information. However,…
Generative Adversarial networks (GANs) have obtained remarkable success in many unsupervised learning tasks and unarguably, clustering is an important unsupervised learning problem. While one can potentially exploit the latent-space…
We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…
We focus on the problem of generating high-quality, private synthetic glucose traces, a task generalizable to many other time series sources. Existing methods for time series data synthesis, such as those using Generative Adversarial…
This paper introduces a distributed, GPU-centric experience replay system, GEAR, designed to perform scalable reinforcement learning (RL) with large sequence models (such as transformers). With such models, existing systems such as Reverb…