Related papers: Magrathea-Pathfinder: A 3D adaptive-mesh code for …
Algorithmic differentiable ray tracing is a new paradigm that allows one to solve the forward problem of how light propagates through an optical system while obtaining gradients of the simulation results with respect to parameters…
Black holes and other compact objects are powerful tools to observationally test Einsteins theory of General Relativity. We develop raytracing code to create visual images of compact objects that are solutions of Einsteins field equations.…
Multi-sensor fusion using LiDAR and RGB cameras significantly enhances 3D object detection task. However, conventional LiDAR sensors perform dense, stateless scans, ignoring the strong temporal continuity in real-world scenes. This leads to…
Large-scale homogeneous detectors with optical readouts are widely used in particle detection, with Cherenkov and scintillator neutrino detectors as prominent examples. Analyses in experimental physics rely on high-fidelity simulators to…
We present a new non-parametric method to quantify morphologies of galaxies based on a particular family of learning machines called support vector machines. The method, that can be seen as a generalization of the classical CAS…
We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…
Significance: Monte Carlo (MC) methods are the gold-standard for modeling light-tissue interactions due to their accuracy. Mesh-based MC (MMC) offers enhanced precision for complex tissue structures using tetrahedral mesh models. Despite…
Differentiable particle-based simulation can produce physically plausible motion, but target-driven volumetric shape morphing remains underconstrained: physics-only mass matching captures coarse global structure yet struggles with fine…
Map matching and registration are essential tasks in robotics for localisation and integration of multi-session or multi-robot data. Traditional methods rely on cameras or LiDARs to capture visual or geometric information but struggle in…
Traditional cosmic ray filtering algorithms used in X-ray imaging detectors aboard space telescopes perform event reconstruction based on the properties of activated pixels above a certain energy threshold, within 3x3 or 5x5 pixel sliding…
The standard cosmological model is inherently relativistic, and yet a wide range of cosmological observations can be predicted accurately from essentially Newtonian theory. This is not the case on `ultra-large' distance scales, around the…
Ray tracing 3D Gaussian particles enables realistic effects such as depth of field, refractions, and flexible camera modeling for novel-view synthesis. However, existing methods trace Gaussians through proxy geometry, which requires…
In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including…
Optics related to non-Euclidean geometry has been attracting growing interest for emerged novel phenomena and the analog for general relativity, while most studies are limited to the free space on rotationally-symmetric surfaces. In this…
This work presents a generalized muon trajectory estimation (GMTE) algorithm to estimate the path of a muon in either uniform or nonuniform media. The use of cosmic ray muons in nuclear nonproliferation and safeguards verification…
We propose an unsupervised method for parsing large 3D scans of real-world scenes with easily-interpretable shapes. This work aims to provide a practical tool for analyzing 3D scenes in the context of aerial surveying and mapping, without…
We present a new numerical scheme to solve the transfer of diffuse radiation on three-dimensional mesh grids which is efficient on processors with highly parallel architecture such as recently popular GPUs and CPUs with multi- and many-core…
In this paper, we consider the problem of fast and efficient indexing techniques for sequences evolving in non-Euclidean spaces. This problem has several applications in the areas of human activity analysis, where there is a need to perform…
We investigate the prospect of reconstructing the ''cosmic distance ladder'' of the Universe using a novel deep learning framework called LADDER - Learning Algorithm for Deep Distance Estimation and Reconstruction. LADDER is trained on the…
In this paper, we present a new method to perform numerical simulations of astrophysical MHD flows using the Adaptive Mesh Refinement framework and Constrained Transport. The algorithm is based on a previous work in which the MUSCL--Hancock…