Related papers: High-Quality Real Time Facial Capture Based on Sin…
What's the most accurate 3D model of your face you can obtain while sitting at your desk? We attempt to answer this question in our work. High fidelity face reconstructions have so far been limited to either studio settings or through…
Face detection is a widely studied problem over the past few decades. Recently, significant improvements have been achieved via the deep neural network, however, it is still challenging to directly apply these techniques to mobile devices…
Rapid progress in deep learning is continuously making it easier and cheaper to generate video forgeries. Hence, it becomes very important to have a reliable way of detecting these forgeries. This paper describes such an approach for…
We introduce our method and system for face recognition using multiple pose-aware deep learning models. In our representation, a face image is processed by several pose-specific deep convolutional neural network (CNN) models to generate…
Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…
Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based…
This study aims to design and implement a laughter recognition system based on multimodal fusion and deep learning, leveraging image and audio processing technologies to achieve accurate laughter recognition and emotion analysis. First, the…
Face images appeared in multimedia applications, e.g., social networks and digital entertainment, usually exhibit dramatic pose, illumination, and expression variations, resulting in considerable performance degradation for traditional face…
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…
In the era of digital animation, the quest to produce lifelike facial animations for virtual characters has led to the development of various retargeting methods. While the retargeting facial motion between models of similar shapes has been…
The problem of faces detection in images or video streams is a classical problem of computer vision. The multiple solutions of this problem have been proposed, but the question of their optimality is still open. Many algorithms achieve a…
Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…
Benefiting from the joint learning of the multiple tasks in the deep multi-task networks, many applications have shown the promising performance comparing to single-task learning. However, the performance of multi-task learning framework is…
Neural networks have recently become good at engaging in dialog. However, current approaches are based solely on verbal text, lacking the richness of a real face-to-face conversation. We propose a neural conversation model that aims to read…
We introduce a novel method for joint expression and audio-guided talking face generation. Recent approaches either struggle to preserve the speaker identity or fail to produce faithful facial expressions. To address these challenges, we…
Affective computing and cognitive theory are widely used in modern human-computer interaction scenarios. Human faces, as the most prominent and easily accessible features, have attracted great attention from researchers. Since humans have…
Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…
As the deep learning makes big progresses in still-image face recognition, unconstrained video face recognition is still a challenging task due to low quality face images caused by pose, blur, occlusion, illumination etc. In this paper we…
Deep neural networks have been widely used for feature learning in facial expression recognition systems. However, small datasets and large intra-class variability can lead to overfitting. In this paper, we propose a method which learns an…