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Computing a quasi-developable strip surface bounded by design curves finds wide industrial applications. Existing methods compute discrete surfaces composed of developable lines connecting sampling points on input curves which are not…

Graphics · Computer Science 2022-12-19 Pengbo Bo , Yujian Zheng , Caiming Zhang

In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that…

Graphics · Computer Science 2025-12-02 Shiyong Liu , Xiao Tang , Zhihao Li , Yingfan He , Chongjie Ye , Jianzhuang Liu , Binxiao Huang , Shunbo Zhou , Xiaofei Wu

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

A high-order quadrature algorithm is presented for computing integrals over curved surfaces and volumes whose geometry is implicitly defined by the level sets of (one or more) multivariate polynomials. The algorithm recasts the implicitly…

Numerical Analysis · Mathematics 2021-11-24 Robert I. Saye

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoshi Liu , Sachit Menon , Chengzhi Mao , Dennis Park , Simon Stent , Carl Vondrick

Point containment queries on trimmed surfaces are fundamental to CAD modeling, solid geometry processing, and surface tessellation. Existing approaches such as ray casting and generalized winding numbers often face limitations in robustness…

Graphics · Computer Science 2025-10-30 Anchang Bao , Enya Shen , Jianmin Wang

Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. However, the generalization-based methods do not generalize well…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Liang Han , Xu Zhang , Haichuan Song , Kanle Shi , Yu-Shen Liu , Zhizhong Han

This paper presents a computational model to recover the most likely interpretation of the 3D scene structure from a planar image, where some objects may occlude others. The estimated scene interpretation is obtained by integrating some…

Computer Vision and Pattern Recognition · Computer Science 2016-03-30 Maria Oliver , Gloria Haro , Mariella Dimiccoli , Baptiste Mazin , Coloma Ballester

This paper describes an interdisciplinary approach to geometry modeling of geospatial boundaries. The objective is to extract surfaces from irregular spatial patterns using differential geometry and obtain coherent directional predictions…

Computational Engineering, Finance, and Science · Computer Science 2020-06-09 Raymond Leung

This paper deals with convex nonsmooth optimization problems. We introduce a general smooth approximation framework for the original function and apply random (accelerated) coordinate descent methods for minimizing the corresponding smooth…

Optimization and Control · Mathematics 2024-01-10 Flavia Chorobura , Ion Necoara

Humans are excellent at perceiving illusory outlines. We are readily able to complete contours, shapes, scenes, and even unseen objects when provided with images that contain broken fragments of a connected appearance. In vision science,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Morteza Rezanejad , Sidharth Gupta , Chandra Gummaluru , Ryan Marten , John Wilder , Michael Gruninger , Dirk B. Walther

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

Spectral clustering is a fundamental technique in the field of data mining and information processing. Most existing spectral clustering algorithms integrate dimensionality reduction into the clustering process assisted by manifold learning…

Machine Learning · Computer Science 2014-11-25 Xiaojun Chang , Feiping Nie , Zhigang Ma , Yi Yang , Xiaofang Zhou

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

In this paper, we introduce a definition of discrete conformality for triangulated surfaces with flat cone metrics and describe an algorithm for solving the problem of prescribing curvature, that is to deform the metric discrete conformally…

Computational Geometry · Computer Science 2014-12-23 Jian Sun , Tianqi Wu , Xianfeng Gu , Feng Luo

Reconstructing transparent surfaces is essential for tasks such as robotic manipulation in labs, yet it poses a significant challenge for 3D reconstruction techniques like 3D Gaussian Splatting (3DGS). These methods often encounter a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Mingwei Li , Pu Pang , Hehe Fan , Hua Huang , Yi Yang

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Xiaoxu Meng , Weikai Chen , Bo Yang

Subdivision surfaces provide an elegant isogeometric analysis framework for geometric design and analysis of partial differential equations defined on surfaces. They are already a standard in high-end computer animation and graphics and are…

Numerical Analysis · Mathematics 2018-06-04 Qiaoling Zhang , Malcolm Sabin , Fehmi Cirak

3D Gaussian Splatting can exploit frustum culling and level-of-detail strategies to accelerate rendering of scenes containing a large number of primitives. However, the semi-transparent nature of Gaussians prevents the application of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Brent Zoomers , Florian Hahlbohm , Joni Vanherck , Lode Jorissen , Marcus Magnor , Nick Michiels

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Qijian Zhang , Xiaozheng Jian , Xuan Zhang , Wenping Wang , Junhui Hou
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