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The process of planning views to observe a scene is known as the Next Best View (NBV) problem. Approaches often aim to obtain high-quality scene observations while reducing the number of views, travel distance and computational cost.…

Robotics · Computer Science 2021-02-16 Rowan Border , Jonathan D. Gammell

In Computer Vision, edge detection is one of the favored approaches for feature and object detection in images since it provides information about their objects boundaries. Other region-based approaches use probabilistic analysis such as…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Dominique Beaini , Sofiane Achiche , Fabrice Nonez , Maxime Raison

In the present paper, we propose a new discrete surface theory on 3-valent embedded graphs in the 3-dimensional Euclidean space which are not necessarily discretization or approximation of smooth surfaces. The Gauss curvature and the mean…

Differential Geometry · Mathematics 2016-01-28 Motoko Kotani , Hisashi Naito , Toshiaki Omori

We develop a new optimisation technique that combines multiresolution subdivision surfaces for boundary description with immersed finite elements for the discretisation of the primal and adjoint problems of optimisation. Similar to wavelets…

Numerical Analysis · Mathematics 2016-01-20 Kosala Bandara , Thomas Rüberg , Fehmi Cirak

In this paper, we introduce two generalizations of midpoint subdivision and analyze the smoothness of the resulting subdivision surfaces at regular and extraordinary points. The smoothing operators used in midpoint and mid-edge subdivision…

Graphics · Computer Science 2012-08-21 Qi Chen , Hartmut Prautzsch

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Michael Niemeyer , Lars Mescheder , Michael Oechsle , Andreas Geiger

Applications of diffusion models for visual tasks have been quite noteworthy. This paper targets making classification models more robust to occlusions for the task of object recognition by proposing a pipeline that utilizes a frozen…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Rupayan Mallick , Sibo Dong , Nataniel Ruiz , Sarah Adel Bargal

In this work, we present a new efficient method for convex shape representation, which is regardless of the dimension of the concerned objects, using level-set approaches. Convexity prior is very useful for object completion in computer…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Lingfeng li , Shousheng Luo , Xue-Cheng Tai , Jiang Yang

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

A subgradient method is presented for solving general convex optimization problems, the main requirement being that a strictly-feasible point is known. A feasible sequence of iterates is generated, which converges to within user-specified…

Optimization and Control · Mathematics 2016-05-30 James Renegar

This paper introduces a watertight technique to deal with the boundary representation of surface-surface intersection in CAD. Surfaces play an important role in today's geometric design. The mathematical model of non-uniform rational…

Graphics · Computer Science 2024-02-19 Hua Li , Lu Zhang , Ruoxi Guo , Zushang Xiao , Rui Guo

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

This paper is concerned with the inverse scattering problem by an unbounded rough surface. A direct imaging method is proposed to reconstruct the rough surface from the scattered near-field Cauchy data generating by point sources and…

Numerical Analysis · Mathematics 2018-05-01 Xiaoli Liu , Bo Zhang , Haiwen Zhang

Depth information provides valuable insights into the 3D structure especially the outline of objects, which can be utilized to improve the semantic segmentation tasks. However, a naive fusion of depth information can disrupt feature and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wei Sun , Yuan Li , Qixiang Ye , Jianbin Jiao , Yanzhao Zhou

The I-patch is a multi-sided surface representation, defined as a combination of implicit ribbon and bounding surfaces, whose pairwise intersections determine the natural boundaries of the patch. Our goal is to show how a collection of…

Computational Geometry · Computer Science 2022-04-26 Ágoston Sipos , Tamás Várady , Péter Salvi

We propose a novel method to accurately reconstruct a set of images representing a single scene from few linear multi-view measurements. Each observed image is modeled as the sum of a background image and a foreground one. The background…

Computer Vision and Pattern Recognition · Computer Science 2013-09-19 Gilles Puy , Pierre Vandergheynst

Many applications of geometry modeling and computer graphics necessite accurate curvature estimations of curves on the plane or on manifolds. In this paper, we define the notion of the discrete geodesic curvature of a geodesic polygon on a…

Numerical Analysis · Mathematics 2020-11-26 Aziz Ikemakhen , Mohamed Bellaihou

Converting quad meshes to smooth manifolds, guided subdivision offers a way to combine the good highlight line distributions of recent G-spline constructions with the refinability of subdivision surfaces. Specifically, we present a C2…

Numerical Analysis · Mathematics 2017-05-30 Kestutis Karciauskas , Jörg Peters

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry
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