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Related papers: Advances in Neural Rendering

200 papers

Recent advances in machine learning have created increasing interest in solving visual computing problems using a class of coordinate-based neural networks that parametrize physical properties of scenes or objects across space and time.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yiheng Xie , Towaki Takikawa , Shunsuke Saito , Or Litany , Shiqin Yan , Numair Khan , Federico Tombari , James Tompkin , Vincent Sitzmann , Srinath Sridhar

Physics-based differentiable rendering has emerged as a powerful technique in computer graphics and vision, with a broad range of applications in solving inverse rendering tasks. At its core, differentiable rendering enables the computation…

Graphics · Computer Science 2025-04-03 Yunfan Zeng , Guangyan Cai , Shuang Zhao

Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful technique for many real-world applications. Recently, Neural Radiance Fields (NeRF), a rendering technique that uses neural networks to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Satoshi Tsutsui , Weijia Mao , Sijing Lin , Yunyi Zhu , Murong Ma , Mike Zheng Shou

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Dor Verbin , Peter Hedman , Ben Mildenhall , Todd Zickler , Jonathan T. Barron , Pratul P. Srinivasan

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Hao Su , Charles R. Qi , Yangyan Li , Leonidas Guibas

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Qiangeng Xu , Zexiang Xu , Julien Philip , Sai Bi , Zhixin Shu , Kalyan Sunkavalli , Ulrich Neumann

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Despite the recent success of Neural Radiance Field (NeRF), it is still challenging to render large-scale driving scenes with long trajectories, particularly when the rendering quality and efficiency are in high demand. Existing methods for…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zhuopeng Li , Chenming Wu , Liangjun Zhang , Jianke Zhu

Novel view synthesis is a challenging and ill-posed inverse rendering problem. Neural rendering techniques have recently achieved photorealistic image quality for this task. State-of-the-art (SOTA) neural volume rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Petr Kellnhofer , Lars Jebe , Andrew Jones , Ryan Spicer , Kari Pulli , Gordon Wetzstein

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Vincent Sitzmann , Justus Thies , Felix Heide , Matthias Nießner , Gordon Wetzstein , Michael Zollhöfer

Photo-realistic rendering and novel view synthesis play a crucial role in human-computer interaction tasks, from gaming to path planning. Neural Radiance Fields (NeRFs) model scenes as continuous volumetric functions and achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Iryna Repinetska , Anna Hilsmann , Peter Eisert

In recent years, Neural Radiance Fields (NeRF) has made remarkable progress in the field of computer vision and graphics, providing strong technical support for solving key tasks including 3D scene understanding, new perspective synthesis,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mingyuan Yao , Yukang Huo , Yang Ran , Qingbin Tian , Ruifeng Wang , Haihua Wang

This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Li-Syun Hsiung , Jun-Kai Tu , Kuan-Wu Chu , Yu-Hsuan Chiu , Yan-Tsung Peng , Sheng-Luen Chung , Gee-Sern Jison Hsu

Recent advances in neural rendering have introduced numerous 3D scene representations. Although standard computer vision metrics evaluate the visual quality of generated images, they often overlook the fidelity of surface geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Mikolaj Zielinski , Eryk Vykysaly , Bartlomiej Biesiada , Jan Baturo , Mateusz Capala , Dominik Belter

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yinda Zhang , Mingru Bai , Pushmeet Kohli , Shahram Izadi , Jianxiong Xiao

Promising performance has been achieved for visual perception on the point cloud. However, the current methods typically rely on labour-extensive annotations on the scene scans. In this paper, we explore how synthetic models alleviate the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Runnan Chen , Xinge Zhu , Nenglun Chen , Dawei Wang , Wei Li , Yuexin Ma , Ruigang Yang , Wenping Wang

We live in a 3D world, performing activities and interacting with objects in the indoor environments everyday. Indoor scenes are the most familiar and essential environments in everyone's life. In the virtual world, 3D indoor scenes are…

Graphics · Computer Science 2017-06-30 Rui Ma

As the intermediate-level representations bridging the two levels, structured representations of visual scenes, such as visual relationships between pairwise objects, have been shown to not only benefit compositional models in learning to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Meng-Jiun Chiou

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Shunyu Yao , Tzu Ming Harry Hsu , Jun-Yan Zhu , Jiajun Wu , Antonio Torralba , William T. Freeman , Joshua B. Tenenbaum

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. In this paper, we propose "RoomDreamer", which leverages powerful natural language to synthesize a new room with a different…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Liangchen Song , Liangliang Cao , Hongyu Xu , Kai Kang , Feng Tang , Junsong Yuan , Yang Zhao
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