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Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

Learning-based methods for 3D scene reconstruction and object completion require large datasets containing partial scans paired with complete ground-truth geometry. However, acquiring such datasets using real-world scanning systems is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

Recent advances in Large Language Models (LLMs) have shown inspiring achievements in constructing autonomous agents that rely on language descriptions as inputs. However, it remains unclear how well LLMs can function as few-shot or…

Computation and Language · Computer Science 2024-06-25 Zixia Jia , Mengmeng Wang , Baichen Tong , Song-Chun Zhu , Zilong Zheng

Embodied multi-agent systems (EMAS) have attracted growing attention for their potential to address complex, real-world challenges in areas such as logistics and robotics. Recent advances in foundation models pave the way for generative…

Multiagent Systems · Computer Science 2025-02-18 Di Wu , Xian Wei , Guang Chen , Hao Shen , Xiangfeng Wang , Wenhao Li , Bo Jin

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

We describe an open-source simulator that creates sensor irradiance and sensor images of typical automotive scenes in urban settings. The purpose of the system is to support camera design and testing for automotive applications. The user…

Computer Vision and Pattern Recognition · Computer Science 2019-02-13 Zhenyi Liu , Minghao Shen , Jiaqi Zhang , Shuangting Liu , Henryk Blasinski , Trisha Lian , Brian Wandell

Embodied agents tasked with complex scenarios, whether in real or simulated environments, rely heavily on robust planning capabilities. When instructions are formulated in natural language, large language models (LLMs) equipped with…

We present a self-supervised method to improve an agent's abilities in describing arbitrary objects while actively exploring a generic environment. This is a challenging problem, as current models struggle to obtain coherent image captions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Tommaso Galliena , Tommaso Apicella , Stefano Rosa , Pietro Morerio , Alessio Del Bue , Lorenzo Natale

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ainaz Eftekhar , Kuo-Hao Zeng , Jiafei Duan , Ali Farhadi , Ani Kembhavi , Ranjay Krishna

Scalable AI agents training relies on interactive environments that faithfully simulate the consequences of agent actions. Manually crafted environments are expensive to build, brittle to extend, and fundamentally limited in diversity. A…

Artificial Intelligence · Computer Science 2026-05-11 Yi Liu , TingFeng Hui , Wei Zhang , Li Sun , Ningxin Su , Jian Wang , Sen Su

Large language models (LLMs) are increasingly being adopted as the cognitive core of embodied agents. However, inherited hallucinations, which stem from failures to ground user instructions in the observed physical environment, can lead to…

This paper addresses the high demand in advanced intelligent robot navigation for a more holistic understanding of spatial environments, by introducing a novel system that harnesses the capabilities of Large Language Models (LLMs) to…

Robotics · Computer Science 2025-03-20 Yao Cheng , Zhe Han , Fengyang Jiang , Huaizhen Wang , Fengyu Zhou , Qingshan Yin , Lei Wei

Designed light is an established modality for live performance and music playback. Despite the growing availability of consumer smart lighting, the creation of designed light for music visualization remains limited to professional contexts…

Human-Computer Interaction · Computer Science 2026-02-10 Frederic Anthony Robinson , Vishnu Raj , David Cooper , Fan Du , David Gunawan

Recently, the concept of embodied intelligence has been widely accepted and popularized, leading people to naturally consider the potential for commercialization in this field. In this work, we propose a specific commercial scenario…

Robotics · Computer Science 2024-06-27 Zhuoqun Xu , Yang Liu , Xiaoqi Li , Jiyao Zhang , Hao Dong

We propose Embodied AI as the next fundamental step in the pursuit of Artificial General Intelligence, juxtaposing it against current AI advancements, particularly Large Language Models. We traverse the evolution of the embodiment concept…

Artificial Intelligence · Computer Science 2024-09-16 Giuseppe Paolo , Jonas Gonzalez-Billandon , Balázs Kégl

The ability to handle objects in cluttered environment has been long anticipated by robotic community. However, most of works merely focus on manipulation instead of rendering hidden semantic information in cluttered objects. In this work,…

Robotics · Computer Science 2023-10-17 Yuhong Deng , Qie Sima , Di Guo , Huaping Liu , Yi Wang , Fuchun Sun

Embodied AI is a crucial frontier in robotics, capable of planning and executing action sequences for robots to accomplish long-horizon tasks in physical environments. In this work, we introduce EmbodiedGPT, an end-to-end multi-modal…

Robotics · Computer Science 2023-09-15 Yao Mu , Qinglong Zhang , Mengkang Hu , Wenhai Wang , Mingyu Ding , Jun Jin , Bin Wang , Jifeng Dai , Yu Qiao , Ping Luo

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

In recent years, artificial intelligence (AI) technologies have found industrial applications in various fields. AI systems typically possess complex software and heterogeneous CPU/GPU hardware architecture, making it difficult to answer…

Software Engineering · Computer Science 2022-04-08 Vyacheslav Zhdanovskiy , Lev Teplyakov , Anton Grigoryev