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In the current era of generative AI breakthroughs, generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterative or simultaneous multi-view inpainting. However, the lack…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Zhipeng Cai , Matthias Mueller , Reiner Birkl , Diana Wofk , Shao-Yen Tseng , JunDa Cheng , Gabriela Ben-Melech Stan , Vasudev Lal , Michael Paulitsch

Embodied Artificial Intelligence (AI) has recently attracted significant attention as it bridges AI with the physical world. Modern embodied AI systems often combine a Large Language Model (LLM)-based planner for high-level task planning…

Hardware Architecture · Computer Science 2026-01-21 Tong Xie , Yijiahao Qi , Jinqi Wen , Zishen Wan , Yanchi Dong , Zihao Wang , Shaofei Cai , Yitao Liang , Tianyu Jia , Yuan Wang , Runsheng Wang , Meng Li

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai

Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Thanh-Nhan Vo , Trong-Thuan Nguyen , Tam V. Nguyen , Minh-Triet Tran

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Jiwen Lu , Haibin Yan

Indoor scene synthesis underpins embodied AI, robotic manipulation, and simulation-based policy evaluation, where a useful scene must specify not only what the environment looks like, but also how its objects are structured. Existing…

Artificial Intelligence · Computer Science 2026-05-20 Puyi Wang , Yuhao Wang , Linjie Li , Zhengyuan Yang , Kevin Qinghong Lin , Yangguang Li , Yu Cheng

Recent SOTA approaches for embodied learning via interaction directly employ large language models (LLMs) as agents to determine the next steps in an environment. Due to their world knowledge and reasoning capabilities, LLM agents achieve…

Computation and Language · Computer Science 2024-07-15 Abhay Zala , Jaemin Cho , Han Lin , Jaehong Yoon , Mohit Bansal

Large language models (LLMs) have achieved remarkable success in text-based tasks but often struggle to provide actionable guidance in real-world physical environments. This is because of their inability to recognize their limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Muhammad Saif Ullah Khan , Muhammad Zeshan Afzal , Didier Stricker

Embodied AI benchmarks have advanced navigation, manipulation, and reasoning, but most target complex humanoid agents or large-scale simulations that are far from real-world deployment. In contrast, mobile cleaning robots with dual mode…

Robotics · Computer Science 2025-08-08 Wenbo Li , Guanting Chen , Tao Zhao , Jiyao Wang , Tianxin Hu , Yuwen Liao , Weixiang Guo , Shenghai Yuan

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Multi-agent embodied systems hold promise for complex collaborative manipulation, yet face critical challenges in spatial coordination, temporal reasoning, and shared workspace awareness. Inspired by human collaboration where cognitive…

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

As artificial intelligence (AI) rapidly advances, especially in multimodal large language models (MLLMs), research focus is shifting from single-modality text processing to the more complex domains of multimodal and embodied AI. Embodied…

We present iGibson 1.0, a novel simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive home-sized scenes with 108 rooms populated with rigid…

Multi-modal large language models (MLLMs) are making rapid progress toward general-purpose embodied agents. However, existing MLLMs do not reliably capture fine-grained links between low-level visual features and high-level textual…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiani Huang , Amish Sethi , Matthew Kuo , Mayank Keoliya , Neelay Velingker , JungHo Jung , Ser-Nam Lim , Ziyang Li , Mayur Naik

Humans have the remarkable ability to construct consistent mental models of an environment, even under limited or varying levels of illumination. We wish to endow robots with this same capability. In this paper, we tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Tianyi Zhang , Kaining Huang , Weiming Zhi , Matthew Johnson-Roberson

Mobile robots operating indoors must be prepared to navigate challenging scenes that contain transparent surfaces. This paper proposes a novel method for the fusion of acoustic and visual sensing modalities through implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Advaith V. Sethuraman , Onur Bagoren , Harikrishnan Seetharaman , Dalton Richardson , Joseph Taylor , Katherine A. Skinner

Camouflaged objects that blend into natural scenes pose significant challenges for deep-learning models to detect and synthesize. While camouflaged object detection is a crucial task in computer vision with diverse real-world applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Haichao Zhang , Can Qin , Yu Yin , Yun Fu

Scene simulation in autonomous driving has gained significant attention because of its huge potential for generating customized data. However, existing editable scene simulation approaches face limitations in terms of user interaction…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Yuxi Wei , Zi Wang , Yifan Lu , Chenxin Xu , Changxing Liu , Hao Zhao , Siheng Chen , Yanfeng Wang

The EmbodiedQA is a task of training an embodied agent by intelligently navigating in a simulated environment and gathering visual information to answer questions. Existing approaches fail to explicitly model the mental imagery function of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Juncheng Li , Siliang Tang , Fei Wu , Yueting Zhuang
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